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Ratings
Games Fewer Than Five People Have Rated
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1 Cup | Not serious entertainment |
2 Cups | A reasonable game, worth a try |
3 Cups | A good game, worth playing |
4 Cups | A great game, well worth your time |
5 Cups | An outstanding, must-play game! |
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
The Artifact - Demo
Windows
Short Game | Can be completed within 30 minutes |
Medium Length Game | Takes at least 30 mins to finish |
Full Length Game | As long as a Sierra / LucasArts classic |
Non-Adventure Game | Using Adventure Game Studio for something else?! |
Joke Game | You know when it fits this category ;) |
Demo | Unfinished Games / Commercial Games |
Training Game | Games made just to try out AGS |
<Category Not Set> | Not yet categorised |
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None
Mild
English
Public Opinion
We can't give you any meaningful ratings yet, because not enough people have told us what they thought about this game. If you've played it, why not help out and give us your votes?About this game
Erik, a photographer from Sweden, has just got onboard the ship Victoria. Erik is heading to Great Britain to find out about an artifact he recently recieved. The trip seems more like a holiday at first...1 people commented on this game (newest first):
The artwork and animation are cool, as is the soundtrack, voice acting is fairly good, but the coding is woeful - and I suspect global variables and global functions are to blame, perhaps under used. A very ambitious attempt released far too early in my opinion. For the devs; Please don't give up on this! Seek help in the forums, particularly in coding, or even recruitment. I can see (as a player) what you are trying to achieve, but you are not getting anywhere. Assume that dumb-ass players like me are not going to follow a designer's planned walkthrough, but will fly off at random because that which is obvious to you designers may not be obvious to the players. That's why I love beta-testing, because if there's a bug I will find it!
Congrats on your progress, good luck with the rest of the project!