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Ratings | |
Release Date | 15 December 2010 |
Release Type | Freeware |
Content Advisory | Occasional, mild | None | Occasional, mild |
Operating System | Windows |
Setting | Sci-Fi |
Genre | Comedy |
Story | Original |
Play Length | Medium Length Game |
Language | English |
Graphics | 320x200, 32-Bit Colour |
Downloaded | 4,695 All Time |
In the game you'll take on the role of Professor Neely a retired college professor and famed inventor who is unwittingly lured to an odd house and held against his will by a mad doctor.
Your goal is to escape and stop the events that are about to take place.
Professor Neely will win your heart with cute and professional art style, Maniac Mansion nostalgia and its fun take on Egore - the deformed henchman. It also offers good playing length and many solid brain-teasers. However, the feeble amount of custom interaction responses from Neely, combined with generally personality-lacking main protagonist and main antagonist, make this a game many players will enjoy for a while, but few will feel compelled to finish.
February 2011
Although slightly derivative, Professor Neely And The Death Ray Of Doom does what it aims to do admirably and the graphical finish is to be admired. If you can look past the glaring and numerous spelling and grammatical errors you should not be disappointed with what you find.
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Comments
Showing 5 of 7 comments
An absolutely terrific game in true DoTT style!
Game looks good overall, but the major thing done wrong in this game is UI interactions like look, use, take etc. I don't think different colored and same-shaped cursors are enough to distinguish the interaction type. I'm more like of a right-clicking action cycling guy instead of clicking action type from bottom gui, which makes this game painful for me. I'd like to see different cursor shapes for different actions.
I'd have liked to be longer.
Fun, and very DOTT like game with great backgrounds and good puzzles.
Could really use a few more interaction responses though.
Very nice game. The graphics are beautiful, there are lots of animations and the music is well chosen. The game has a strong DOTT feeling with lots of rooms to explore. Most puzzles are very good. My only complain is that there could have been more interactions (i.e. look responses)