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Topics - the Mask dot Bitmap

#1
This one room, the room graphic is larger than 320x200, the entire room is walkable

and I want the character to display at the bottom of the screen ( say at like y 185) while he scrolls around the room.

default is that he's somewhere in the middle.

here's an illustration of my problem:


Best I could come up with was that i need to repeatedly tell the program to push the viewport up the y axis, but I can't seem to wrap my head around how viewports work
even after reading this https://adventuregamestudio.github.io/ags-manual/UpgradeTo35.html

Thanks in advance for any help.
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