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Messages - miguel

#2361
Critics' Lounge / Re:old house / night scene
Fri 02/05/2003 01:15:31
great work, it makes me want to play that game, it looks like a pro job. I can draw but my imagination is not that fertile so all my work turns out very simple. I just don't have any imagination! If somebody gives me a theme then it´s a diferent story, but to develop my own work is just like a impossible mission thing!
good work
#2362
it does work fine because the TIMER  does all the object moving when I want it  to move; but it´s my room with it's own particular movements; thanks anyway
#2363
well, my script goes like this:


function movecamera() {
 SetObjectView(5,15);
 AnimateObject(5,0,10,1);
 }

//
//
//
int timer=0;  

function repeatedly_execute() {
  timer++;
 if (timer>=75)  timer=0;
 if (timer==0)    MoveObjectDirect(4,260,144,3);
 if (timer==74)    MoveObjectDirect(4,26,144,3);

}
//
// room script file
function monitores () {
SetObjectView(0,12);  
AnimateObject(0,0,10,1);
 }
//
function monitores2 () {
SetObjectView(1,12);  
AnimateObject(1,0,10,1);
 }
//
function monitores3 () {
SetObjectView(2,12);  
AnimateObject(2,0,10,1);
 }
//
//

function room_a() {
 // script for room: Player enters screen (after fadein)
monitores ();  
}
//
//
function bandejavoadora () {
 SetObjectView(3,11);
 AnimateObject(3,0,5,1);
 }
function room_b() {
 // script for room: Player enters screen (after fadein)
bandejavoadora ();  
}


function room_c() {
 // script for room: Player enters screen (after fadein)
monitores2 ();
 
}

function room_d() {
 // script for room: Player enters screen (after fadein)
monitores3 ();  
}

function room_e() {
 // script for room: Repeatedly execute
 
}

function room_f() {
 // script for room: Repeatedly execute
repeatedly_execute ();  
}

function room_g() {
 // script for room: Player enters screen (after fadein)
SetObjectIgnoreWalkbehinds (4,1);
 
}



function room_h() {
 // script for room: Player enters screen (after fadein)
movecamera ();
 
}

this are all my scripts for that room, some things I wrote in portuguese but it's only the function names, am I doing something wrong? maybe it's the place where I've put the scripts working (interaction menu?)?
#2364
hello, I´ve got a room that has 4 still animated objects plus one that keeps going around. when I want to put another one it doesn´t work. no error message, it just doesn´t do anything. Are there limits to the amount of objects that you can animate?
#2365
thanks for that scotch, I will use it myself
#2366
General Discussion / Re:what's your nickname?
Thu 01/05/2003 11:26:05
my real name. Im also very popular with girls
#2367
General Discussion / Re:HAVATAR!!!!
Thu 01/05/2003 11:20:31
Jesus!
#2368
what about mine?
#2369
I think you´ll have to input text using displayspeech, I had to do it.
It should be an option to declare global messages to be displayed as speech or normal messages, don´t you think?
#2370
<=============== YODA IS THE DUDE!!!
#2371
can´t believe the prices you have in your country Erica!
I payed 1300 euros for a very similar system. also I don´t think you should worry about using AMD, your paying the brand not the quality when you buy intel
#2372
General Discussion / Re:HAVATAR!!!!
Wed 30/04/2003 16:00:56
thanks guys, I changed the yodaface file to txt format and it seems to be working. I feel much better now
#2373
General Discussion / HAVATAR!!!!
Wed 30/04/2003 00:34:36
I´m really embarassed but can anybody explain why my havatar image doesn´t always work? Because I´ve been using the forums since December 02, and I think this is the time for getting myself an image, if you know what I mean.
really, I WANT to have an image but it seems that I have to acess the page where I´ve uploaded the image, first, and then open ags forums.
Im in pain, I even deleted my old profile!
please help
#2374
I´ve got a robot in one room that walks around cleaning the place, what I did was this:

int timer=0;
   

function movebot() {
  timer++;
 if (timer>=1500)  timer=0;
 if (timer==10)    MoveCharacter(BOT,65,85);
 if (timer==400)    MoveCharacter(BOT,125,110);
 if (timer==600)     MoveCharacter(BOT,82,187);
 if (timer==800)      MoveCharacter(BOT,285,185);
 if (timer==1000)      MoveCharacter(BOT,240,85);
}

function room_a() {
 // script for room: Repeatedly execute
movebot();
 
}

hope it helps
#2375
check your object and view numbers, also you should run a script telling that same thing (move object)
#2376
that easy? thanks proskrito
#2377
Hi! How do I make my main character to become tranparent? I mean, I want to click trough him!
I´ve read something about it but can´t find the thread
thanks
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