Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - dirk delshire

#21
This game keeps getting better and better. I'm glad that your finally getter more funding for your work by working on projects for Playfirst.
#22
When I first saw this post I was thinking about the game Cosmos Cosmic Adventure by Apogee. I'm gladly surprised to see that it has nothing to do with the latter besides being in set in space.
#23
I love it! The whole story book illuminated style looks nice in any game. Can't wait to play either of your interesting endeavors Yarooze. Real free to check my projects too if you want. I'm working on several but the only one announced so far is King's Quest VI which will be made in two versions the original with updates, and the Plus version.   
#24
It looks nice the grafic style reminds me of The Shivah by Wadjet Eye.
#25
AGS Games in Production / Re: Boryokudan Rue
Sun 21/09/2008 20:36:59
Wow J, your Burger really has some special sauce! 
#26
LOL Atari porn... Have you seen AVGN's review of that stuff?
#27
Nice! You sure can pick them DazJ. And even better you have good mics.
#28
In the second screen shot the "Bosa's" head is cut off by the roof you might want to make the character layer the top one so you don't get that problem. The graphics remind me of the original Doom with 3d environments and 2d sprites.
#29
The game looks cool. You got SlaviGrund to program that's awesome.
If your wondering The Little Nemo stories are a series of American comic books from the 1900's that became famous for their characters and dream like illustrations. The Author Winsor McCay is one of my personal heroes because of my love of the comic book form. His works can sometimes be racist though so take that in mind if you read them.
#30
AGS Games in Production / Re: Corner's Shiny
Tue 02/09/2008 05:05:11
That's just what I was going to say. But seeing how I loved the Ninja Gaiden games it's not a problem for me unless your trying to pass it off as original or a pay game.
#31
Booyah! I'm D-loading right now!
(Not sure what you mean by on a plane, but with a laptop you can work on a plane...)
Thank you Grund, I'll donate to you later when I find the time.
#32
I've never even played the first game but this series looks very fun.
#33
I just remembered what this game reminds me of, Have you ever heard of Alan Wake?
#34
Here's another Idea, While your practicing your art you can find some other artists, musicians, and programmers etc. to help you. If you absolutely have to make it all on your own that's fine too, but who knows you might be great at directing people on a project. But it is hard to sell an Idea to people you have to be a good story teller. 
#35
The real life green screen style reminds me of another adventure game I loved as a kid.
Ripley's believe it or not: The Riddle of Master Lu
Thats was an awesome game and you got to play as Ripley himself.
I hope your game comes out as well as it did.  ;D
#36
AGS Games in Production / Re: Fallen Legend
Wed 23/07/2008 06:39:17
hmm... Interesting design for a Horror/Thriller I trust it will get a lot darker latter on.
Also the main charactor looks a lot like Peter Parker in the early issues of Spiderman. LOL
#37
AGS Games in Production / Re: Resonance
Wed 23/07/2008 06:36:40
It's ok, I think it's worth the wait.  ;D
#38
Ahh, the beauty of simple polygons. Hopefully you 'll have a great story to back them up. Good luck. :)
#39
I agree with the above. The trailer had the same kind of zany greatness as Sam and Max.
#40
AGS Games in Production / Re: Evil Pact
Sun 15/06/2008 09:09:47
It's a nice concept but I'll wait and see where you go with it before committing too much time too it. 
SMF spam blocked by CleanTalk