Hi, new here. I read the FAQ and looked through the manual. I also searched the forum, but noticed most screen resolution questions were 2018 or earlier. Before I install adventure game studio and start pushing buttons, I would like to ask a couple of questions about screen resolution characteristics. I mostly do some art at 960x540 which x2 is 1080p. First question - Is it possible to load all my images into a project at that resolution and set something for it to be x2 and fullscreen. In relation to that, do I have to have advanced scripting skills to play with custom resolutions. Another question is graphics performance. I'm familiar with the idea that opengl and direct3d do hardware drawing. In a game at 1080p, will animations work with full performance or is there some lag or frame drops and etc. The reason I ask, is that I noticed that the engine is based around 320x240 style of retro resolution. I am aware, that the engine is always being updated, but how well does it conform to modern resolutions. I mean there is even 4k and 8k now (I assume that's not a perfect remark, but I think you guys might know what I mean). So I would be very happy with 960x540 x2. Should I download and start putting an effort into learning the engine, or would it be advisable to maybe wait a little longer.