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Messages - bush_monkey

#1
Damn! The theme really appeals to me but I have family over from France for 2 weeks. I can't see them appreciating me spending the whole time they're here on my laptop  :-D
#2
Completed Game Announcements / Re: Gemini Rue
Mon 29/04/2013 18:22:44
I don't know if you noticed but if you go to the top rated games across all platforms for 2013, the ios version of Gemini Rue is rated 15th!
http://www.metacritic.com/browse/games/score/metascore/year/all?view=condensed&sort=desc

Well done guys.
#3
Reality-on-the-Norm / Re: 4-9-2013
Sat 27/04/2013 20:38:33
Yay! So happy. You don't realise how much you rely on something until it's gone
#4
I really wanted to enter this month as I haven't touched AGS in a while and saw it as a good way to get back into it. Unfortunately I couldn't get any inspirations from the theme. Maybe next month.
#5
This is a great thread. I've always used Photoshop and I thought I knew all the alternatives yet I'd never heard of pro motion (or if I did it got stored in an unused part of my brain)! I'm going to be testing this and pyxel edit now.
#6
The first check resets your key code variable to 0 so when it goes on to do the second check,  your key code is not equal to any of the combinations listed.
#7
VWG, I literally wet myself reading your post.. Which by the way should always be a special power in a RPG.

Also, There is a film of the Old Man and the SeaTM which I am now in the process of turning into a Final Fantasy clone.
#8
The Rumpus Room / Re: What's your "Day Job"
Sun 14/04/2013 21:20:01
I'm a software developer.. Kind of.. I don't develop software as such but solutions for customer communication management systems whatever that means :p
#9
General Discussion / Re: Games for the PS2
Sun 14/04/2013 20:59:10
I will have to add to the Persona love! Persona 4 especially is amazing. Other games worth mentioning not in this thread yet:

3 great RPGs by Level5:
Dragon Quest 8
Dark Chronicles
Rogue galaxy

If you want games that will eat away at your life:
Disgaea and Disgaea 2
Makai Kingdom

Other good RPGs / tactical games
Ring of Red
Steambot Chronicles

More japanese madness:
Mad Maestro
Freak Out / Stretch Panic
Chaos Legion

Other

Great rhythm action games (get Gitaroo man first though!):
Frequency
Rez
Space Channel 5 2

And my favourite "unexpected pleasure": Mark of Kri. Great atmosphere and the setting was a breath of fresh air at the time. The graphics and animation as well were right out of a disney movie.

Edit: I forgot my favourite Final Fantasy of all time as well!: Final Fantasy XII.

Edit 2: Too many good games on PS2. I forgot the below classics as well:
God Hand (same guys who gave you viewtiful Joe)
Maximo (3D remake of ghouls and ghosts. Hard as nails and very fun)
Zone of the Enders 2 (The first one only sold because of the attached MGS2 demo. The second was a classic mecha game)

#10
Quote from: Snake on Sat 13/04/2013 23:43:26

Spoiler
the Twilight Princess hack?
[close]

That's one of them but personally I used
Spoiler
Yu-gi-oh Wheelie Breaker which was a much cheaper game at the time
[close]
#11
I hacked my wii to be able to play the emulators and everything else. It's so simple (as long as you own the relevant game) I've gone on to do it for quite a few friends and family members since.  It's very hard to brick the Wii.

ScummVM doesn't work for me though, it always complains about my wii ISO and I've tried to get it to work quite a lot!

As for adventure games on Wii, there's Zak and Wiki and Sam and Max season 1 and 2 are also available.
#12
a bit off-topic but you can change the opacity with a shortcut: 0 to 9 on your numpad :)

edit: whoops didn't see all these replies above! :P
#13
Having worked on a RPG in AGS for the last 7 or so years, I feel I can contribute to this :)

For items, I just have them as inventories and use a custom property to link the inventory item to a struct so you only need 1 entry per item in your struct.

For linking chars to equipments, I have an index int in the weapon struct which goes in weaponID in the char struct:

struct type6 //weapons
{
  int str;
  int def;
  int speed;
  int hp;
  int mp;
  int index; //links to weaponID
};

For chars, these are the stats I keep hold of

struct type4 //stats
{
  int level;
  int maxmp;
  int maxhp;
  int defense;
  int strength;
  int speed;
  int exp;
  string name;
  int view; //which char
  int mp;
  int hp;
  int chi;
  int maxchi;
  int weaponID;
  int shieldID;
  int ringID;
  int sprite;   //which sprite slot for gui
  int magictype; //which chakra is set
  //levelup modifiers
  int levelup; //amount of exp needed for levelup
  int mod; //modifier for level up
  int binmod; //binary modifier for levelup
  int nextmod; //next level at which modifier gets changed
  int strmod;
  int hpmod;
  int mpmod;
};

also for magic powers, they are set in my game this way:

struct chakras
{
  int level;
  int exp;
  string chakraname;
  int power[5];//points to which powers are this chakra's
  int weak; //which other chakra is it weak against
};

Chakras are set of magic powers the characters have with the power array linking to an index in the power struct:

struct powers
{
  int str;
  string powername;
  int on; //is it available
  int type;//is str healing,hurting,status_altering 
  int cost; //mp cost of power
};
#14
I don't know. If used knowingly, the jarring style between cartoony characters and photo backgrounds can work. Any of you seen the cartoon "Amazing world of gumball"?
#15
This looks great. I would just say that the arrows on the inventory window are a bit small compared to the rest.
#16
I think option 3 is the best. And as cat says, it could be just a small graphics that expands when you hover your mouse over it.
#17
I just converted my game from V2.7 to 3.2! I'm glad I did this as this new beta version sounds awesome. Downloading now.
#18
Following my recent sudden rise from the dead in the forum earlier today, I thought I'd come in here and say that Valis is still alive and in development.

I've set-up a wiki as well in which I will write stories set in the Valis world. Kinda like a lore book. A few entries have already been written:

https://valis.fogbugz.com/default.asp?W10
#19
I'd wait. I'm planning to release the first chapter of Valis as a standalone game within the next few months  ;-D
#20
This is a great idea. I just need to remember which games I've played lately...
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