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Topics - VII Toast

#1
For example, it's always an "eye, hand, walking person, etc", how do I change it from that whenever I'm in the main menu?
#2
Advanced Technical Forum / Fatal Error
Sun 02/01/2005 17:26:53
Read the 3rd post... >:(
#4
I open the program to "test" my game, yet I get a white screen with only sound!
#5
AGS Games in Production / 0
Sat 27/11/2004 07:04:04
 :-\ ::)
#6
I mean. Usually, in a side quest. You could get a new item that could make playing the game easier, or more fun. I'm not sure how a side quest could be used in AGS without the progression of the story.

P.S.- Would anyone know how to do an unlockable, such as playing as a different charater after you beat it or something like that.
#7
Yeah, how could you walk through water (doesn't show your legs) and walk through it while it is moving?
#8
Advanced Technical Forum / Scripting Request
Tue 23/11/2004 00:52:39
Sense I'm learning to script in AGS weel, I'm not an expert at it. Can anyone help me out?

I would like a script that would give the player an option like,"Do you want to talk to this person, the game will move foward." and a "Yes" or "No". Then if they select yes, they would talk to the person, progressing in the game, but if they picked no the game would just continue and they could explore some more.

Thank you again...and again.
#9
Can't get it...help-o
#10
Well, I set the charater I wanted the dialog option screen to begin on. I'm using Game - Enable dialog option 2, . But the option to pick them. "Who are you?" doesn't exist. The game doesn't show an error message, yet when I use the talk command, it doesn't do anything. I will click and click on the guy, nothing will happen.

???
#11
(Original question dealt with characters and .cha files.)

When my character has or had an item, how do I make sure he can't keep getting it back again? Like you can only get it once.
#12
 :P

Wait.

O.k. To put music on the game, you have to download this other thing right? Well, it doesn't work for me, and I do not know why.

Helping would be nice. :o
#13
This is how the game will work, I'll post something and you say a word that is related to it.

EX:.

Cat

Dog

..and so forth. I'll begin.


Adventure Game Studios
#14
Advanced Technical Forum / Error in script
Fri 15/10/2004 14:13:30
Code: ags
StartCutscene (1);
Display ("Once, a long time ago...");
Display ("There was a boy, a poor one at that.");
Display ("He lived on the oceans coast, away from the town.");
Display ("He wasn't happy, and had very little friends.");
Display ("But, he had one dream.");
Display ("To become the greatest Pimp the world will ever know.");
Display ("His father had died trying, so he knew he must carry it on.");
Display ("He worked for day after day, year after year.");
Display ("Then, finally. His dream had come true.");
Display ("He soon had more money, power and fame than most could imagine.");
Display ("The Pimp settled down, married and had a son.");
Display ("This son is you.");
Display ("..but hidden to your family.");
Display ("..there are dark forces looming to gain your fathers riches");
Display ("They will do anything they can to gain his power...even kill.");
Display ("You wake up one day, and you hear a noise...");
Display ("And so begins Pimps at Sea!");
EndCutscene ();
NewRoom(1); //Work Damnit


repeatly_execute_always not found

Yeah. Anyone help-o
#15
Yeah, it's true. Halo 2 downloads are flying all around the internet.
I feel kinda bad for Bungie though. :'(
They worked so hard and then it's released a day early.
#16
Read the tittle againÃ,  :P

But reall, does anyone know?
#17
Just wondering. ???
#18
I know you have to assign the differnet texts through numbers but...

How do you do it.

and I get an error message trying to do so.
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