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Topics - Susanog

#1
My character in my game has to jump out the way just in time, so i made the animation for it and decided to use run animation.

It looked great to tell the truth, but when i set my characters view back to the original walking view, he jumped back to where he started.

So i tried setting his view to the jumping out the way view, and just made him walk to the spot i wanted him to jump to. Good idea in theory

When i did that, he repeated the same action over and over  until he got to the spot i wanted him to be(like he would when he's walking), so thats no good either

How do i do run animation and make my character be where i want them to be afterwards?
#2
I've search the forums for an answer. Tried everything I can think of, but with no luck. So, I'm asking this - please don't kill me

I've downloaded a 2.7 ags verson of a monkey island 2 gui template, but when I have more than 8 items in my inventory, it doesn't let me scroll down. When I press the scroll down button, the next line of inventory items flashes on for a split second, and then goes back to the first line.

Here's what I've got:
if (button == 9) { // UP arrow
Ã,  Ã,  if (game.top_inv_item>0)
Ã,  Ã,  game.top_inv_item=game.top_inv_item-game.items_per_line;
Ã,  Ã, } else
Ã,  if (button == 10) { // DOWN arrow
Ã,  Ã,  if (game.top_inv_item < game.num_inv_items-game.num_inv_displayed)
Ã,  Ã,  Ã, game.top_inv_item=game.top_inv_item+game.items_per_line;
Ã,  Ã, }
Ã,  }
I've changed it so many times trying to get it to work, that this isn't the original i started with. Another problem is it might be some other coding amoung the hundreds of lines of coding thats screwing me around :(
I can't understand it. I'm so use to the older version of ags, and the new one confuses me. This should be working!!

Please tell me what's wrong with it.
#3
AGS Games in Production / RoA is back on track
Thu 20/10/2005 13:28:09
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classicgames@webmail.co.za

#4
Hi there
I was wondering - how do you change the way your inventory item look like ofter you pick it up out of you inventory. Each item in my inventory is on a coloured block (block only shows up after intem in is inventory.) When i take it out of the inventory, i want it to not have the block anymore. what would the coding be if i have two different picture for one item

hope that made sense  ;D
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