Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - Jhumjhum

#1
Hi there evreyone,
I'm having a problem with my cutscene. I'm using the non-oops version.

Here's the scene:
My intro screen has 2 buttons.

'View intro' & 'skip intro'.

On clicking 'view intro' naturally the cutscene starts. Something like:

Newroom(2,9,11);

Then on room 2's "first time player enters"

startcutscene(1);
Displayspeech(EGO,"blah blah");
Displayspeech(MAN,"something something");
AnimateCharacter(EGO,3,0,0);
endcutscene();
NewroomEx(3,100,111);

Ok. No problem at all.

If the player clicks "skip intro" the game will start on room 3.
Its fine & the player can control the character progressing the game. But now if the player character goes to room 3, he has to witness the cutscene. As on skipping the cutscene, the player character never went to room 3.

I know there's a ResetRoom feature, by which you can again call the "first time player enters.." event. But what I want is the opposite of that.

Something which will tell the script to assume on clicking "skip intro'Ã,  that player has already been in room. I hope I've been able to explain properly.

There's a feature Hasplayerbeeninroom. But its a read only value. You can't set Hasplayerbeeninroom to FALSE or TRUE.

I know this can be achieved by using globalints, but is there another way? I'm already using globalints for many things and I want to avoid using them if I can, as the chance of error increases if there are many variables to track.

I've scanned the help file thoroughly, read he Bfaq and I did a search with the keywords "cutscene" but I didn't find the answer to my problem.

I'd greatly appreciate your help.
Thank you.
#2
General Discussion / Christmas error(?)
Sun 25/12/2005 05:17:31
Hi! Firstly, Merry ChristmasÃ,  to everybody here.

Today, on Christmas morning I opened my AGSeditor and I got a very weird error. But this was one error I was really very amused to see and it set me on a surprised laughter spree. It said, "What on earth are you doing working on your game on Christmas day. Go out & celebrate." That was very very innovative & cute really. I just loved AGS even more after getting that. Its a program with a heart.

But I didn't know that you just can't work on the AGS editor on 25th Dec (well...without messing up with your computer clock.)Ã,  ;)

Are there more surprises in store, I wonder.
#3
General Discussion / A Query?
Tue 13/09/2005 06:24:16
Hi!

What should someone do if he/she has a question regarding the profile settings etc/ needs further help which has not been covered in any "rules" section/ Wants to complain about something. I mean is there something where AGSsers can give comments, suggestions & even complaints? Should they PM someone, if so whom? If something's not related exactly to the forum types (not even the general forum)
For eg: I have a few things I want to ask but didn't want to start a thread, but didn't know who to PM. I mean shouldn't there be something, "for suggestions, comments, queries & complaints click here".

#4
I'm looking for free medieval type backgrounds of houses, villages etc, also a castle , a scenic lush green field. Castle interiors. Are there any free BGs, free photos etc which I can use as a whole or edit them ie paint over?

I also read the post of this forum titled "post your free stuff here" but there isn't something in the nature of what I'm looking for.

Is 'modifying' and using BGs from classic sierra or lucasarts games illegal? Somewhere I read it is. But I've seen at least a couple of very popular AGS games using those BGs. So I don't know.Ã, I'm confused ???

Also please I'm looking for character walking sprites of a female character in a long dress similar to "Gaea fallen". I've found quite a good site with male character animations in AGS resources. Thank you guys!

I'll check this post ASAP

(To Moderator: Please I'm sorry if this is the wrong forum for this. But I just read the rules and there was nothing against posting anything related to the content which I'm posting. But I may have misinterpreted)
#5
I'm not sure whether this should go in "Adventure related talk" forum so am posting it here.

A couple yrs ago I had downloaded a very cute little game called "Tower of the sorcerer" from gamehippo.com.Ã,  The story was about a man entering a 50 storied tower to rescue a princess. He was to collect different items , find hidden passages etc. There were certain no. of doors of 3 colors (blue, white & red). Red doors being the most important followed by blue & white were regular. The red key was the rarest & then blue. White was the common. So one had to carefully exhaust the keys because there were more doors than the keys.

One had to kill monsters too (but this is what i liked best) it didn't depend on how fast u could press the arrow key or "F" key or something. (I'm a very 'slow' person so i suck miserably at any action scene). One had to collect various elixirs & gems to increase one's offensive & defensive power. The stronger u were the less damage a monster might do to ur life. (for eg if u had life of 100 and had power of 15 then your life would reduce to say 45 or something from 100. But if u had power of 50 then maybe your life would only reduce by 5 pts only, ie 95). You could decide whether u wanted to kill a particular moster or wait till u were stronger. Though sometimes the choice would be between 2 very difficult situations. U would also get gold depending upon how strong a monster is.

The game i found quite interesting. Some sites call it rpg & some adventure. But it requires great strategic skills too which is why u can play it 20 times and still try a different approach each time. I wonder what genre it belongs to. Are there more games like these? The only game i found similar to this was Cult I and Cult II. But I liked this one better. What do u guys think of this one? You can find it at:

http://hp.vector.co.jp/authors/VA013374/game/egame0.html

The game is by a japanese guy. Gamehippo gave very good review of this game. I wonder why the maker didn't make any other games or sequels.

Cheers! Please try it. Its quite addictive.

#6
Hello!

I found a really interesting, beautiful, full-length fantasy adventure game. Its called "5 magical amulets". I'm finding everything right from the story , graphics & music, also the GUIs to be awesome! It is not an AGS game. It's freeware! It's not my game. (I wish I had made somethin so fantastic.)
I'm just writing this post, coz I wanted to share such a good game with u guys as I'm quite fond of the ppl here. :) ;)

It's available at:
http://offstudio.fabry.cz

Try it! I'm sure u'll like it.
#7
Hi! I cannot save any games in discworld 1. I write the namee of the savegame, click ok. Then when I try to load, the slots r empty.  So are the save game slots! I tried transferring the game to c drive, but doesn't help! Please help me. Send me an email. Shd I change some parameters in the config.bat file. The save folder is there, but all empty.
#8
General Discussion / Shareware code crack prgm
Thu 17/03/2005 06:23:47
Hi! Can anyone please tell me why I shouldn't pirate software?
#9
I'm looking for the game Gabriel Knight 2. I can't find it anywhere on the abandonware sites. Nor is it available on the shops.(coz its real old I guess).Anyway, very select Games are available in India.(where I am).And older ones are NEVER.  >:(

I bought Gabriel Knight 3 after searching in a dozen shops.I have a strict firewall that doesn't allow downloads from Kazaa,emule, edonkey etc.(I really tried them all). :'(

So the point is, Can please anybody suggest from where I can download it.Its there in Amazon.com but they never sell outside the US or Canada.Can somebody send it thru yahoo messenger to me. or tell me where I can download it. Please help me! :'(
#10
Hints & Tips / Duzz Quest football game
Sat 21/02/2004 05:41:46
Hi! I'm playing Duzz quest . In the football game which starts during the conversation with the voooo guy I'm stuck!!  :'(

I really really suck at action type scenes & I can't score anything. :-[ :-[

I can't bypass the game as the voodoo guy won't help me if I don't win & I'm hopeless. Can someone please send me a saved game, so I can continue playing this game, I'm really liking it! Please help me! :'(
#11
General Discussion / About Mittens
Tue 17/02/2004 04:49:34
OK, this may be a stupid question but I dunno the answer.

How do you get to be a mittens member? And how or when do you become a mittens veteran?
#12
Completed Game Announcements / Framed!
Thu 12/02/2004 08:04:42
Hi everybody! Ã, ;D

I'd like to share my first game which is a full length game(22 playable rooms, 8 NPC characters).

Please have a look at it.

The story goes something like:
You play Jamie: a typical unemployed youth who's charged of murdering his girlfriend. You have to help Jamie escape from jail & prove his innocence. (I know it's not really original)

As far as I know there aren't any bugs.

The flipside
-----------
Since, this is my first game, don't expect much and please tell me how to improve. The BG music you may not like as I dinno where to get a better one. The player character walks awkwardly sometimes (like he's lame!) and also the drawings aren't very symmetrical. But please give it a try. I hope you find it enjoyable(at least a little bit).

Hope its not too difficult or too easy (I cant decide the level)
Download it from:
http://members.lycos.co.uk/cloveslave/Framed.zip

(Hope the download's not slow) It's 5.37 mb.
I hope I haven't violated any copyright thingy. :P
Dying to hear from you :D


EDIT:
For anyone who's still interested: The above link's outdated. (Sorry for sleeping so long)The updated one is: http://jhumjhum2004.tripod.com/Framed.zip

Home Page: http://jhumjhum2004.tripod.com

The walkthrough's available at:
http://jhumjhum2004.tripod.com/Solution.txt

Have a good day!


---
Dear friends who have taken part in my survey to rate "Framed"

I'm thankful to all of you who have participated in the survey. I will try to follow your opinions as guidelines for future games. The survey will be available at the following link till the time my next game is ready.


http://www.geocities.com/jhum90
#13
Hints & Tips / Beyond Reality GUI disappears!
Fri 05/12/2003 08:00:28
Hi!

I'm havin an odd problem. Just after the cutscene where the main villain throws Ian & the girl (guardian) in the prison, the GUI completely disappears. (Of course, I can still load , save n quit the game. But how am I supposed to play further?
Is it a bug?
???
#14
Hints & Tips / Richard Lonhgurst & the box
Sat 15/11/2003 09:59:59
I'm playing Richard Lonhgurst & the box that ate time. I'm stuck in the "computer desktop" screen. I have the baby & the fixed arrow in my inventory. What else should I do? Please help

:-*
#15
Hints & Tips / Halloween no. of candies
Sat 08/11/2003 06:36:35
Hi! I could find only 35 candies. Could ANYONE find more?  ???

Pleez give at least a vague hint as to how & where I could find more?

Is there anything I can do with the doorknob glued to the Drawers in  the basement?  ??? ???
#16
Hi!

I don't know if this is the right forum to ask this question. But if I have a finished game, how do I make it available to other people. I don't have any web address. Is there a way to upload it in the AGS site? Its too big to send by E-mail.
#17
Hello Guys!

In my game, I want a default message when you're using 1 inventory item on another. Something like (U can't use item 1 with item 2)

I read the help file & tried to put such a condition in the Unhandled_event. When I test the game, it gives no errors, but just as I open the inv window, select 1 item & click over another, the game crashes with the message "Invalid inventory item specified).

But my default script for using an inventory on a hotspot & using an inventory on an object works just fine.

Here's my script:
--------------------

function unhandled_event (int what, int type) {
string name;
string invent;
GetLocationName(mouse.x,mouse.y,name);

if ((what==1) && (type==4)) //Talk to any hotspot
     DisplaySpeech (EGO, "I don't think the %s can talk",name);
     
    else if ((what==2) && (type==2))//Talk to any object
     DisplaySpeech (EGO, "I don't think talking with the inanimate %s will help. Try looking or interacting with the %s.",name, name);


else if ((what==1) && (type==2))//Use Hotspot
     DisplaySpeech (EGO, "I don't think I can fit the %s inside my pocket",name);

else if ((what==1) && (type==1))//Look at Hotspot
     DisplaySpeech (EGO, "Its not worth looking at the %s",name);

else if ((what==1) && (type==3)) {  
      GetInvName(player.activeinv, invent);
      DisplaySpeech (EGO, "I can't use the %s with the %s",invent, name);//use inventory with hotspot
         }    
           
else if ((what==2) && (type==3)) {  
      GetInvName(player.activeinv, invent);
      DisplaySpeech (EGO, "I can't use the %s with the %s",invent, name);//use inventory with hotspot
         }                
           
else if ((what==5) && (type==3)) {
    GetInvName(player.activeinv ,invent);
       
    DisplaySpeech (EGO, "I can't use the %s with this",invent);//use invent with invent
           
}        
}

Can you tell me just what I'm doing wrong?

SMF spam blocked by CleanTalk