Thanks a lot, it worked and I succesfully updated the info

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Show posts MenuQuote from: Pumaman on Mon 27/07/2009 18:00:01
Therefore I'm not really sure what the best way forward is. If indeed the D3D effect is just too slow to manage in software mode, then I suppose the alternative is changing D3D so that it looks like DX5 -- it might be a rubbish effect but at least it would be consistent. Anyone got any further thoughts?
Quote from: JJ on Thu 06/08/2009 14:48:50
Can't wait for it's release, the demos didn't work for me though, just extracted an OUT file.
Quote from: Dualnames on Fri 21/11/2008 09:53:57
Update 3.1
function bconstype_OnClick(GUIControl *control, MouseButton button) {
if (constxtbox.Enabled==true) {
constxtbox.Enabled=false;
return;
} else {
constxtbox.Enabled=true;
return;
}
}
function bconsdown_OnClick(GUIControl *control, MouseButton button){
lstconsole.ScrollDown();
}
function bconsup_OnClick(GUIControl *control, MouseButton button){
lstconsole.ScrollUp();
}
function constxtbox_OnActivate(GUIControl *control){
AGSConsole.CustomCommands(constxtbox, lstconsole, true);
constxtbox.Text="";
}
if (event==eEventStartDialog) {
aevent=aevent.Append(rmenter.Format("Player just started dialog: %d",data));
lstboxtoevent.AddItem(aevent);
}
if (event==eEventSaveGame) {
aevent=aevent.Append(rmenter.Format("Player just saved gameslot: %d",data));
lstboxtoevent.AddItem(aevent);
}
// other cases
Quote from: Dualnames on Tue 18/11/2008 09:44:50
Ok, version 3.0 is up. I'll be adding custom cheat commands for the next days, so sorry if you waited only for those.
Quote from: Pumaman link=topic=35028.msg467048#msg467048QuoteA step forward regarding translations would be maybe changing the file format so that you could use some popular software internationalization tools to handle them.
If you can point me towards what the most popular tool(s) are for this, I can investigate compatibility with them.
Quote from: Pumaman on Mon 22/09/2008 21:28:41
Hmm, well if you want to set the dialog text up manually in the script, and have all your own custom script for doing all the dialog stuff, then you could argue that you should just ignore the built-in stuff completely and write your own dialog system.
Quote
Would anyone else find it useful to be able to change the dialog option text at run-time? Currently the save games don't include this information, and so to implement this would involve having to persist more data in memory.
Quote from: Lt. Smash on Mon 22/09/2008 19:06:39
- To make translation easier there could be a table in the AGS editor (similar to General Settings). On the left side original language, to the right the translated version.
SetOptionText(int option, String text, optional bool show = true, optional bool say = true)
Quote from: RickJ on Tue 09/09/2008 20:41:49
Sorry for being long winded but just to be clear I haven't posted in this thread to ask for help creating a cumbersome and/or complicated workaround, although Dusk, your ideas and comments are greatly appreciated. I am posting here to provide CJ with a clear explanation of the problems I have encountered using AGS, why I think they are important, and what advantages/disadvantages they were fixed/not fixed, so that he is able to make intelligent decisions about he wants to take AGS. Peace everyone...
Quote from: RickJ on Tue 09/09/2008 08:37:31
I'm actually running under Windows 2000 virtual machine in VirtualBox on Kubuntu 8.04. The current beta works splendidly in this environment as long as I keep everything on the virtual c: drive.
VirtualBox uses a network mapped drive as a means of sharing files between Linux and Windows. Files stored on such drives are accessible to both linux and windows applications while files on the virtual C: drive are accessible only from the windows virtual machine. The virtual c: drive is just one massive file that exists on the linux partition. I am not comfortable keeping all my source files on C: because if something should ever happen to the virtual machine or to virtualbox it could mean curtains for my bits. If everything were accessible from the linux side then it would be a simple to have linux periodically make secure backups of everything on other machines in the house and this is why I am so interested in getting this to somehow work.
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