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Messages - Bijulinus

#81
It looks very nice! I think using a game engine is a very nice idea... very goood! But will there be (uhm... I'm not native english speaker) action phases? They would be great for a Terminator game, I suppose.
#82
Well... actually lines are clear, but the size is 320X200...
what shall I do? Shall I enlarge the screenshots or let them so small?
I think they are too small to be seen!

About the character... yes, you are right, I'd love to improve it, more then backgrounds, because "rooms pass, character keep being  ;)"
but I dont know any good program
and I feel Photoshop too messy - with lines.
#83
Aaaaah now I got it. But how can I make it? Just filling two different areas with two different colors? Es. lighted area with lighter colour, darker area with darker colour. Is that it?
#84
Yes, I used a 3d base in other projects, but it took too much time - probably because I did not have the right tools...
but would you explain me what do you mean for sculptural lighting?
#85
 :othanks!
#86
 ???Oh cavolo, this is my second day on the forum and I feel silly.

What does "PM someone" mean?
Please reply, I must put my screenies in my game-on-production thread! Thanks!
#87
Critics' Lounge / Improve this ugly "style"
Wed 22/09/2004 12:16:38
I'm working on Jack Trasheater, and I hurried much for scenes...
how can I improve this awful style?




:o this scene looks a bit splatter...Ã,  :-\sorry!



:o the pointer is not the final one.

What do you all thinK about this?
#88
 ;) Yes, you are all right.
Well, I'm doing it for my girlfriend, but I managed to release it also for you all! (what a honour, uh? 8) ;)
But 6 Days Assassin has better graphics then main... ok, here the screenshots come on the Critic's Lounge!
Check them and thanks!
#89
 ??? Hello... I spent these last two weeks making an AGS game for my girlfriend, and I managed to continue an old project... a funny serie about a silly private investigator.
But now, at 75% of my game, I've a doubt.
>:( :(
I've made backgrounds and sprites without spending much time on them, simply and easily. I fear they suck and nobody will play my game because "looks horrible"!
I hope someone really not cares to graphics, or my serie has no future, as I'm not a ...how do you say? art-designer? drawer? well, that is.

Tell me it will be enjoyed!  ??? :o
#90
Here comesÃ,  :=JACK TRASHEATER := first Adventure!

Jack Trasheater is the alias of a private investigator working over all Europe. This is his first *serious* job.

A french misterious man send him in an abandoned manor in England to find SOMETHING...
A BOX which hides SOMETHING...
an horrible sign of Evil...

NOW Jack Trasheater must reach DIGG TOWN, England, and find this wooden box...
without being killed, of course...! :-[

------------------------------------------------------------------------------------------------------
Jack Trasheater is a short game; it's 100% complete and it will made up of 25-30 scenes. Puzzles are quite simple, but I'm trying (how does is it written...?!?) to focus on the comic plot and his silly character...

Translating in progress..., but's very annoying... :)

Here the screenshots (more to come)


8) Well, this is... a bathroom, yes.



8)NOTE:Here's a new version of the exteriors; I will probably remake all the game in this "dirty" style (sorry, I dont know any other word to describe it).
What do you think about?

Progress:
-Rooms 100%
-Sounds & Music 100% I think...
-Characters 100%
-Misc Stuff 100%

-TRANSLATION 75%

HERE it is an improvment of the character: hope it's the final stage ;-)


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