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Topics - Andail

#101
I’m currently designing a detective game (yes, after nearly a decade of little or no AGS-activity), and have thought a bit about how to implement deductive reasoning in the advancement of the game.

What models have you encountered that you really like?

Usually the player will see/hear the character draw his/her own conclusions based on finding or combining inventory items. This means that even highly “logic-propelled” games can be solved by trial-and-error clicking on stuff, until you’ve stumbled upon the proper trigger to forward the plot.

Puzzles in these games are typically confined to very isolated events (escaping a room) or finding hidden objects, while the reasoning itself takes place through protagonist monologues (“aha, that’s why the butler couldn’t have done it!”) or even entire cut-scenes.

I know some designers have explored a middle way by using notes and memories as inventory items; these items can be combined and examined to yield new clues. But how can I give the task of actually drawing the conclusions entirely to the player?

If the game universe was completely open, like some kind of ultimate GTA-like sandbox model, and every door could be lockpicked, every NPC interrogated, shadowed, threatened and eventually arrested and brought to jail, then all this wouldn’t be an issue. The game would simply end when the culprit was behind bars, and you’d be rewarded for it.
But with a finite number of locations and options, you still need to “steer” the player. How can you unlock a location based solely on the player’s own incentive to visit it? How can you give the player the opportunity to suspect a character, without telling him explicitly that the character in question is suspicious?

How can you give the player the opportunity to say “but Alice would never have tasted the poisoned T-bone steak, because Alice is a vegan!” without using memories or notes as inventory items (which could hypothetically be tried by just clicking around randomly)?
#102
General Discussion / pixels galore
Tue 03/08/2010 22:32:07
http://www.geekosystem.com/8-bit-game-demakes/

Read/look and enjoy.
Especially fun how the demake of Brutal Legend appears to be an awesome point and click :)
#103
Since a lot of trophies went missing after the demise of Neole's web storage service, I thought we could collect all the trophies people have made - and won - so far.
Not only would it be swell to see all the trophies in one thread, it would also allow those eligible for long lost trophies to once again include them in their sigs.

If you've got a trophy picture you've made but lack hosting, email it to me (petterlj at yahoo dot se). If you're already hosting a trophy image, post it here along with the name and date of the competition, and preferably who's eligible for it, if that's not too much to ask for.


I will gather all the contributions into one big trophy compilation.
#104
General Discussion / "Band" name?
Mon 10/05/2010 10:42:26
Sorry for this vanity topic, but I really need help with a good name for my music...project. I plan to make it less about me and shift it towards a "band" even though it's mostly me and my female friend Ida who sings.
Apparently, there already exists a band for virtually any lexical entry in the english dictionary, so this was much harder than I had thought.

Obviously, the name must fit the rather sentimental folk music we've got going.
I would like a "the xs" kind of name, preferably something simple but with some sort of smart literary reference, but not to the extent that it becomes dry and pretentious.
Help?
#105
General Discussion / The Great New AGS Survey
Thu 22/04/2010 11:15:25
Finally an extensive AGS survey!

http://spreadsheets.google.com/viewform?formkey=dEtQTWxCYXpFaTZQSXl6V1FqbEVBanc6MA

Enjoy!

PS:
I will publish the results once 100 or so people have responded.
#106
Check last post for updates.

I've picked up the music making for a bit and recorded these two songs. Unfortunately I don't have Ida to sing at the moment, so it's all me.

composition and arrangement by yours truly.

Criticism? Thoughts? Opinions? Be frank! :)
#107
Anyone remembers this story some months ago? A man who had been believed to be in coma for 23 years somehow woke up and could communicate with the help of caregivers, and revealed what a nightmare he'd gone through, with noone knowing about his awake state.

Even back then, some people were skeptic.

Now it has recently been debunked properly, with involved people admitting the fallacy of the assisted communication project, and describing the idiomotoric phenomenon.

The scary thing isn't just that so many people fell for the hoax, but how detailed Houben's alleged accounts were. Scary.

Wikipedia already has a good coverage of the story.
#108
Allright, I've been hung-over and ridiculously productive this weekend. Here's the first chapter of my guide, comprising 5 backgrounds sent to me by generous AGSers.

Please note that this is not primarily a technical tutorial, it's based on very general art principles applied on various backgrounds.

www.esseb.com/andail/backgroundguide.doc

Have fun!

PS
Will make it an html page soon enough
#109
The Rating Panel Information Thread

What is the Rating Panel?
The Rating Panel is essentially a board of forum members that works with cataloguing, maintaining and rating the games in the AGS database. The daily work includes sorting games into the proper categories (genre, length etc) fixing or flagging broken links, rating the games and commenting on them, time permitting.

Who are in the Panel?
I work as coordinator and supervisor of the rating panel project. Progzmax is the current head of the panel.
The rest of the individual Rating Panel members are currently anonymous. This is to prevent coercion and abuse from game authors.

How does the Panel work?
The Panel works on the following premises:
1. Every member records which game he/she has rated in a special thread, along with a motivation. There is no anonymity within the panel.
2. Any rating can be challenged and discussed by fellow panel members.
3. The panel works under the supervision of each other and moderators.
4. The panel members are instructed and trained to rate according to certain guidelines and criteria that have been worked out in beforehand.
5. The panel members do not rate their own games.

What are the rating guidelines?
This is the official Rating Panel document.


Technical Rating
--------------------

1.  Is the game fully playable (can you complete the game without crashing or other severe bugs)?
2.  Are the puzzles and other gameplay elements competently designed and logical?
3.  Are the controls obvious or explained either by a readme or in-game tutorial?
4.  Is the language comprehensible enough to complete the game without confusion and/or difficulty?

Art/Music Rating
--------------------

1.  Are the sprite assets and animations original and in a style consistent with the rest of the game?
2.  Are the backgrounds original and in a style consistent with the rest of the game?
3.  Is the music original and in a style consistent with the rest of the game?
4.  Are the sound effects original and in a style consistent with the rest of the game?

Story Rating
---------------
1.  Is the story engrossing or thought provoking?
2.  Are the characters (and particularly the protagonist) engaging, with unique personalities and motivations?
3.  Do the characters and story elements remain consistent throughout the game?
4.  Is the dialogue engaging and consistent with the characters?

Gameplay Rating
---------------------
1.  Are the controls easy to learn?
2.  Is the user interface easy to understand and use?
3.  Is the game challenging without being punishing?
4.  Overall, is the game an enjoyable experience?

There is no mathematical function to decide the number of cups, but basically a game with 5 cups have only one or two no's. To achieve 2 cups at least half of the criteria must be met.



Why is my game so poorly rated?
First of all, it probably isn't. These ratings do not follow a typical bell shape diagram; very few games are awarded 4 cups, and only a handful have thus far earned 5 cups. Most games that are considered worth playing get 2 and 3 cups.

It's hard to be objective when you assess your own creation. Instead of getting upset, try to turn the c&c into something productive. With the right mindset, the Panel rating should be considered a useful tool.

Can a particular rating be appealed?
Yes, you can PM me, Andail, and state your case. As with any jury, judge or similar instance, it's unlikely that the Panel will revise their rating, but you're welcome to voice your opinion.

You can also demand that the Panel give you a more specified motivation for a particular rating. The Panel will try to formulate a longer comment to justify the rating.

Can I discuss the guidelines or rules pertaining to the rating?
Yes. But bear in mind that this project is ultimately sanctioned by CJ. This is his board, and you are using his program to make games that you publish on his site. Not everyone can have their saying. Everyone is bound to have different opinions, but not every single one of the thousands of game authors can ever be pleased.

Please remember to take the rating with a pinch of salt. At the end of the day, this is a way to bring order to the vast database.

Can I be a member of the Panel?
You may apply via a PM to me or Progzmax, but mind that the rotation of panelists is very slow.
It is required of panelists that
* They have been part of the AGS community for 2 years or more
* They are trusted, and not prone to cause controversy or violate forum policies
* They can set aside enough time - each panelist needs to play through several games every week to keep up
* They can sit for at least 4-6 months, to ensure consistent and fair ratings

Thank you for your attention.
#110
Fret not, in just five years we will have...

DEFENDERS OF THE EARTH

Possibly one of the most bombastic super-hero cartoons of the 80's, and that says a lot. I saw a couple of episodes as a kid and enjoyed it highly.

Apparently, it takes place in 2015, so keep a lookout!
#111
Critics' Lounge / critic on webpage
Tue 08/09/2009 07:22:40
Ok, you probably all know I'm not exactly a web wizard, but my technology-challenged school still asked me to remake their homepage.

Their current homepage is basically a pile of shit. It's so bad you almost suspect someone deliberately made it to suck.
http://www.onneredsskolan.nu

Along with the new design, I'm going to include loads and loads of new graphics - nice, up-to-date photos of pupils and teachers and facilities etc. All links and menus will be re-organised, but I don't expect you to help with this (considering it's in Swedish)

Here's my first concept:


Naturally, the photos in the top banner will be from my school, and not random google-images like now.

Thoughts and c&c so far?
#112
So I've lacked Internet for the last month or so (hence my low activity here) but last week I ordered mobile internet, so now I'm fit for fight again. It's the kind of connection you get with a USB stick, and then you can be online virtually everywhere.

But now I'm having second thoughts, as I read the small print under the terms and conditions. It said that I have a 5gb downloading allowance. Now, I don't download very much, so at first I didn't consider it a problem. I also don't play any games at the moment, but if I were, would that be possible? How much does playing online count in terms of downloading?
I've searched the web for information on this, and so far I've understood that basically everything, even streaming, counts as downloading, even if you're not saving it anywhere. But what about MMORPG's and stuff?

Has anybody tried this kind of mobile Internet?
Thanks for advice!
#113
I'm not at all a fan of online riddles; in fact I've only tried a few, and only the first couple of levels. I simply don't have that kind of intelligence, or patience.

Years ago I came across one that was based on pencil-drawn backgrounds and some very obscure hints. I don't think it involved any external research, nor any of the typical adjusting-your-monitor-to-see-the-hidden-text kind of tricks.
It looked pretty intriguing, and I bookmarked it to return to it later. Although I never did, and then I lost it.

Apparently, there's been a veritable boom of online riddles lately, and after some pretty extensive googling I haven't found the one I was looking for. Instead I've come across a gazillion pretty stereotypical goth-horror-themed "adventures" with lots of random facts and math puzzles and other silly riddles.

My recollection is very vague, and all I can give you now is that it was based on drawings, and that it seemed to be set in a medieval or at least old fashioned time, and there'd be mostly a room with some minor objects and maybe some characters, among them a tortoise if I'm not mistaken.

Any bells ringing?

If not, feel free to discuss online riddles (although it's been done before) and maybe recommend a good one.
#114
Critics' Lounge / WiP female warrior
Thu 09/04/2009 12:02:37
Not a very original theme but I've been lacking ideas lately.



It was hell to find good references for the hands, so I ended up taking cellphone shots of my own in weird positions, so I can't guarantee they're very anatomical...

Large parts are still pretty unfinished, so if you have any ideas, please share them.

I don't know really what the purpose of different skin tones was, I just thought it looked cool. Maybe there's a single sun ray hitting the hands, or maybe there's warmth coming up from the sword, I don't know really.

Latest edit:
Added details to the sea, added details on her neck (sinews/muscles), other minor changes

#115
I went through some junk in my old computer and came across a huge directory of old AGS portraits. Probably hundreds, so I picked out some 30 and put them together.

Some of these are long since gone, and some are very old, which makes it quite challenging.

How many can you name? Put your answers within spoiler tags.
I think this collection was compiled by AGA, so if he participates here he won't be getting any prizes!!


Have fun!
#116
Just some general moderation-talk here.

Recently there has been a surge of very narrow, personal threads in this forum. Threads with topics like "which games should I play", pure advertisment-threads (linking to personal sites) and very specific tech-questions.

Try to remember that this forum is for topics that are in the interest of the broad community. Topics that can be appreciated and discussed by our general audience.

A known, trusted member that has contributed to the community before, may of course politely invite people to visit their new homepage/blog, but all spam must be kept to a minimum.

If you have a highly specific technical problem that is not related to AGS, you should first consult a website with an orientation towards the problem in question. Don't use this forum as a shortcut for any possible question or problem.

So before hitting that post-button, think: "Can this be of any help or interest to my fellow forum members?"

Thank you for reading!
#117
General Discussion / An eye for an eye
Sun 29/03/2009 20:11:13
This very literal application of Islamic law is soon to be carried out in Iran.

http://edition.cnn.com/2008/WORLD/meast/12/14/iran.acid.justice/

It wasn't in Swedish newspaper until recently, and I was shocked enough to post it here.

In some islamic countries it's common that envious or indignated men pour acid in the faces of women to render them outcast. It seems one woman is soon to get even.
#118
Our good friend Neil Cicierega is hitting the big time over the web. Not only have his goofy animations - oh sorry I meant animutations - spawned a veritable cult all across the world of geeks, but one episode of his very simplistic puppet show Potter Puppet Pals managed to reach the 17th position of YouTube views. That's 57 million views. Wow!

Every music video this creative wonderchild tosses up seems to win some sort of award, and some are enjoyable even to normal folks like you and me, like the recent Toy Food.

Neil's got 2300 friends on Facebook, 2204 of which are attractive young girls who are in love with him. Chicks simply can't have enough of Neil.

Neil is better know to us as Trapezoid, and he never made any good games, but he sure as heck made some darn good songs!
#119
Critics' Lounge / Break the silence
Mon 16/02/2009 20:40:03
Alrightie, time to get some c&c. Some of you might remember the song "The Beautiful one and Me", a sort of collaboration between me and Goldmund.
I have taken the song and changed the lyrics - not because they sucked but because I wanted the song to be mine altogether, in case Goldmund, in an attempt to bring more money to his new family, decides to sue me for royalties.

With the brand new lyrics and a new arrangement, I had a friend of mine sing it, as her voice is highly professional, in contrast to my own rather mediocre voice. We have planned to do more projects together, so I hope to remake most of my tunes and have them sung by her.

A word of warning; this is a rather low-key, sort of sullen tune. Don't expect to be cheered up by it!

http://www.andail.com/breakthesilence2.mp3

Enjoy!
#120
All right, we (I) have decided to split up the blitzes into a standard edition and a deluxe one. The standard edition will be just like the ordinary ones; two weeks duration and preferably no C&C; just submit and vote. Obviously, you should still motivate your decisions.

(Loominous can still run the Deluxe version whenever he wants, and the two will run parallel.)

Allright, here comes the new bi-weeky Background Blitz Standard Edition.

BIBLICAL SITE REVISITED

This is not a background; just a picture for your inspiration!
Basically you pick a scene from the bible (or possibly another famous religious scripture), and pretend that a modern-day adventurer comes across it today. There should be an element of anachronism involved. Either the site itself has adapted to a modern environment, or the adventurer has travelled back in time, or similar.

Restrictions: any resolution, any amount of colours.

We close this activity 2 weeks from now, no delays.
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