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Messages - Vamp

#1
just replayed the entire game again (helps when you know what to do)
and i'd just like to mention how much the game has improved with the fixed script. 

:)

however i came across some things that i felt were worth mentioning.

Spoiler

The story that is being told in the intro doesn't look right, it looks like its not

formatted properly,
its like its overlapping other text, i added a pic to show what i mean.
http://img22.imageshack.us/my.php?image=wtfstargate3lg.jpg

you misspelt "Dialing" you wrote "Dialling"

The next bug takes place after Sam fixes the DHD and Daniel comes over to help with

the secret room,
by then the DHD has been repaired, yet when looking at or trying to use the DHD

O'Neill will still say that its broken.

After you solved the Stone Tablet puzzle you can still talk to Sam about it, yet

when you do it seems as if O'Neill still hasn't solved the puzzle.
this also happens with the other puzzle's
I dont really know if this is a bug or just something that isnt really important,

(or if maybe even the lucasarts games had it)
but it struck me as odd.
a similair thing happens after getting the crystal on chulak in that basement room,
O'Neill can still ask Daniel about how to get the crystal and Daniel will give

hints.

After you fix the Star Gate and you look at it or try to use it O'Neill will still

claim that its broken,
even though you just used the DHD to dial home to get help from Daniel.

when hovering over the "Device" that came out of the ground the cursor will change
into an upwards arrow, like there's a door there or a way up.
(could have something to do with me changing the cursor to "icons" in the menu.. but

not sure about that)

after Daniel arrives on the planet i can no longer go left past the MALP.
but the arrow that points left is still there.

when you reach Teal'cs former house and knock on the door,
maybe there could be a knocking sound to make it feel more realistic?
and maybe a sound when he closes the door? (i believe the indy games and monkey

games had this)

when you are the crypt where the crystal is hidden there are two torches there,
I refilled my bottle and tried to put the second torch out just like i did with the

first,
O'Neill just said "nope that doesn't work" or "and that should do what?"
maybe you could get O'Neill to say something like "I'd rather not do that, it would

be completely dark here and i might fall off the stairs.."
would be a good reward for the persistent adventurer  ;)

On the volcanic planet the lava bubbling sound seems to be of low quality,
i hear repeating static..

"some sort of Jaffa statue, holding something in right hand" 
shouldn't that be "holding something in HIS right hand" or "holding something in ITS

right hand"?
not sure about that, my native language is not English, but i felt it was worth

mentioning.
[close]

Also since i knew what to do i was able to try out all the other ways to reach my

goal,
and i have to say.. very cool to put multiple solutions in  8)


crap.. using the hide option messes up the formatting of my text, sorry about that.
#2
I just finished the game and i have to say.. awesome job!
i cant wait for a grammar fix and i hope that the person fixing the grammar
is also a stargate fan so that the characters will sound alot like their tv counterparts.

furthermore i found some bugs and i have some suggestions that might enhance the game.

these bugs might spoil the game for some so i used spoiler tags to prevent anyone from seeing a hint or something.

Bug #1 -
Spoiler
after the robot eh clone thingy chases me i lured him into the teleport rings,
after that i pushed him off the cliff and went back into the building, however the Jaffa i killed
earlier was laying right there on the floor again, because of that i could not leave the room  anymore,
i could however still load an older savegame.
i retraced everything i did and the problem lies indeed with the cliff pushing, because the bug only apears after i do that.
[close]

Bug #2 -
Spoiler
using the shill harm crystal while viewing the console panel or while viewing the Engravings will lock up the entire game, no loading is possible.
[close]

Bug #3 -
Spoiler
not really a bug but still neccesary to know, since the grammar fix will change
O'Neall into O'Neill you might want to change the KIA screen, it still says O'Neall there.
[close]

Suggestion #1 -
Spoiler
I was standing on the lava planet with the MALP and it struck me as odd
how it would be so quiet there, maybe adding some sounds of bubbling lava as background
noise would enhance the gaming experience?
[close]

Suggestion #2 -
Spoiler
The ending is kinda short.. i also felt like i missed something, for example
i couldnt find the 3rd metal object so i couldnt open the coffin in the engravings room,
i was kinda hoping Thor would be in stasis there, but the ending said he wasnt there at all.
[close]

Suggestion #3 -
Spoiler
as soon as you leave the 1st planet and come back at SG HQ through
the Stargate you see the Iris open up,
I felt the Iris could use maybe some more frames when opening, it looks kinda strange at the moment.
[close]

I hope that the bugs i found and the suggestions i gave will prove usefull,
i enjoyed your game very much and i hope you will make a sequel :)

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