ahh I thought it would be something like that...
Thank you so much.
Cheers.
Thank you so much.
Cheers.
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gImpact.Visible=true;
aMiss.Play();
gImpact.SetPosition(object[0].X-9, object[0].Y-40);
lImpact.Text=String.Format("Miss!");
int Local = GetLocationType(mouse.x, mouse.y);
if (Local==eLocationObject){ //Displays Objects in the Mouse-over Text
String Enemy_Name = object[0].GetTextProperty("Enemy Name");
String Enemy_Name2 = object[1].GetTextProperty("Enemy Name");
lFocus.Text=String.Format("%s", Enemy_Name);
lFocus.Text=String.Format("%s", Enemy_Name2);
}
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