On my RPG, when a person uses a potion or mega potion, their health increases. 15 potion and 50 for mega. Is there a way I can do the source so that when they use a potion and their health is 90, their health doesn't increase to 105 but stops at 100. It would suck having to do TONS of conditionals for "If health is 90, add 10." and so on and so on. Please I NEED HELP!