Does anyone remember the Monkey Island remaster on Steam? I was thinking about it while developing my game and I thought about how you could flip between the "classic" and "remastered" graphics and sound with just the press of a button. Besides being a really cool visual effect, I started thinking about some ways I could turn that into a gameplay mechanic - by having certain cues, dialogues, and objects only accessible from one "side" (kind of like Super Paper Mario, flipping between a 2D and 3D world) My game is a satire on old skeevy point & clicks like the original Leisure Suit Larries and it does just feel very fitting that the game be able to be played in a very small 320x180 resolution as well as my original 1920x1080 graphics.
I'm pretty well aware my desired effect (switching resolution/graphics in-game) isn't feasible in AGS, so I have a workaround... I'm thinking I upscale all my 320x180 graphics manually in photoshop (the multiple is x6, which gets me to 1920x1080) and just have it *look* like it's switching res without actually doing so.
My question is: is this going to look absolutely godawful on resolutions that are not 1920x1080? I would test it but I don't have any monitor that isn't 1920x1080, and tbh I don't really fully understand how to play with the resolution that well. If anyone has any other ideas on how to go about my gameplay mechanic as well, please let me know. Everything I've searched for regarding changing res mid-game is a few years outdated so I'm not sure if AGS has updated anything like that in the time being.
I'm pretty well aware my desired effect (switching resolution/graphics in-game) isn't feasible in AGS, so I have a workaround... I'm thinking I upscale all my 320x180 graphics manually in photoshop (the multiple is x6, which gets me to 1920x1080) and just have it *look* like it's switching res without actually doing so.
My question is: is this going to look absolutely godawful on resolutions that are not 1920x1080? I would test it but I don't have any monitor that isn't 1920x1080, and tbh I don't really fully understand how to play with the resolution that well. If anyone has any other ideas on how to go about my gameplay mechanic as well, please let me know. Everything I've searched for regarding changing res mid-game is a few years outdated so I'm not sure if AGS has updated anything like that in the time being.