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Topics - Romeo

#1
Hi everybody,

I'm working on this new project called "The Bounty Killer: Tacos Pete in the Land of the Zombie Bandits".
It's a year or so that I'm working on this game in my spare time. So, after finishing the first chapter (out of three) I've decided to post it here. It's a classic 640x480 cartoon-style point and click adventure game with a 3 cursors Sierra-style interface, even though there will be some arcade sequences (like the "fishing mini-game" shown in the picture below).
I know that not everybody likes arcade mini games while playing adventures, so I'm not sure yet whether to allow the player to skip those sequences or not. Any suggestions or critics are greatly appreciated.
Thanks,
Romeo





story: 70%
graphics: 40%
music: 33%
scripting: 40%

Expected completion date: fall 2015.


#2
Bleeding Romeo presents a fantasy game about sorcery and the first appearance of crop circles phenomenon back in 1678 (the so called "Mowing Devil").
Here's The story: 

1678, England, south coast.
One night some strange symbols appear in the crop fields near the village of Newhell. As the population depends on his crops to survive, the damaged harvest is declared an act of Devil. Martyn van Dalem is the last member of a Dutch sorcerers dynasty and the last chance for the local peasants to defeat the evil forces, save the harvest and the entire world...



Game features:

- Artistic backgrounds
- A long game with about 50 rooms
- Day/night cycles
- A lot of puzzles
- Magic spells to control the elements (water, earth, fire and wind) and create weird cretures
- 3 arcade sub-games
- A superb classical soundtrack (including Vivaldi and Bach)
- Two different endings

Some pictures:
Town square at noon


Dialog window


Cemetery at night


DOWNLOAD HERE (English version):

https://hotfile.com/dl/168348559/d6a8fb4/JTH_-_Eng_-_v_1.2.rar.html


SCARICA DA QUI (versione in italiano):

https://hotfile.com/dl/169086864/d11167d/JTH_-_Ita_-_v_1.2.rar.html

Cheers,
Bleeding
#3
AGS Games in Production / Journey To Hell
Tue 03/05/2011 15:39:26
After 1 year of hard work the game is in testing phase (thanks Tabata).

It's a fantasy game about sorcery and the first appearance of the crop circles phenomenon back in 1678 (the so called "Mowing Devil").
Here's The story: 

1678, England, south coast.
One night some strange symbols appear in the crop fields near the village of Newhell. As the population depends on his crops to survive, the damaged harvest is declared an act of Devil. Martyn Van Dalem is the last member of a Dutch sorcerers dynasty and the last chance for the local peasants to defeat the evil forces, save the harvest and the entire world...



Martyn at home



The inventory

My first game (A RainDog story) was a "tribute" to E. Hopper, hopperish paintings and Tom Waits music. This time most of the backgrounds will be Flemish paintings merged together. The music tracks will be chosen from classical and contemporary composers.

Story:       50%
Graphics:     20%
Music and sounds:   50%
scripts:      20% (the interface is an easy left/right mouse buttons (interact & look))
puzzles:      20%
dialogs:      5%

Two more images:



Riding the horse



The crop field

Release date: end of June 2012. I didn't find a proof reader so... sorry for the spanglish...
I hope you like the game's idea.

Cheers.

The game one year later:

- Artistic backgrounds
- A long game with more than 50 rooms
- Day/night cycles
- A lot of puzzles
- Magic spells to control the elements (water, earth, fire and wind) and create weird cretures
- 3 arcade sub-games
- A superb classical soundtrack (including Vivaldi and Bach)




The town square at noon



Dialogs interface



The harbour at dusk



The cemetery at night
#4
Completed Game Announcements / A Raindog Story
Thu 09/09/2010 01:42:05
Hi,
This is my first game (not only A.G.S. game). I worked on this project about 11 months and I did it all myself (...Sorry for my 'poor' english translation). The game takes the cue from the sentence: 'It's only after we've lost everything that we're free to do anything'.
I hope you'll enjoy the game and you'll write a reply with your opinions or bugs report (I think there are some bugs I couldn't find...). 



#5

Hi...I don't know if this is the right place for this post but I've almost finished my first game (A raindog story) and I'd need someone to test the game's bugs. Is there anybody available? I'd be very thankful...
Besides, I've got many doubts about the english transaltion I made and I'd need to know if I have to change some sentences (I don't speak english very well)...
my e-mail is bleedingromeo@hotmail.com.ar
Cheers,

#6
AGS Games in Production / A Raindog Story
Sat 19/06/2010 02:36:47
Sometime in the 1950's, somewhere in the U.S.A. In a small town in the middle of nowhere lives Tom Frost, a man who lost everything: his wife, his house, his job. The only two things left are an acoustic guitar and a bunch of scores...
Help Tom to join a band and perform his songs to get fame, love and money. Help him to make his dream come true...








Development Progress:

Story: 100%
Scripting: 60%
Graphics: 80%
Sound/Music: 90%
Dialogs:  I'm trying to translate the dialogs into english...but english is not my native tongue, so I hope the translation will be good enough to understand the storyline...

Until now I used:
AGS SnowRain plugin [ver 2.02] by Scorpiorus
Description by SSH v.1.06
...Obviously, thanks to Scorpiorus and SSH
SMF spam blocked by CleanTalk