The translation editor looks a lot like the program i want develop now, but it do not have the auto-translation feature that i will try to include. It actually gave me some ideas for my own project.
Yes, it is a lot more usefull to just use WFN fonts if you are creating your game rigth now, but there a lot of old games which used SCI fonts. If they are going to be translated now, they will need the exchange tool.
Also, i need now yet if a standalone program could compile the TRS files to TRA ones.
Yes, it is a lot more usefull to just use WFN fonts if you are creating your game rigth now, but there a lot of old games which used SCI fonts. If they are going to be translated now, they will need the exchange tool.
Also, i need now yet if a standalone program could compile the TRS files to TRA ones.