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Messages - Jdinky

#1
Holy shit! Nice  ;D
#2
Quote from: Mouth for war on Sat 25/09/2010 14:48:17
"It's a ten minutes raw-work. Mouth of War got some ideas" WORD!! :D hehe yeah i didn't spend very much time with it and i removed the chin to make the front view easier but I agree that the chin adds character. I'll see what I can do :) Thanks

Let's vote: BIG CHIN  ;D
#3
Quote from: wonkyth on Sat 25/09/2010 09:20:37
The armbands and shoes aren't the same colour.
Not sure what else is out, though.

Perhaps that bulge down near his waist could be made a little taller, removing some of the hour-glass shape that doesn't fit the side.

It's a ten minutes raw-work. Mouth of War got some ideas  :)
#4


It's a metalhead?  ;D Sorry i could not resist..
#5
Nice wall textures  ;) Do you have a game project or just for fun?
#6
Quote from: Dualnames on Mon 20/09/2010 18:18:14
Not sure if its better. At least not radically. But there, more reflection and some raindrops. Also another layer of rain.

It DOES look better. :) But why "double-reflection"? As you can see, there was already a small reflection. But your paint-over helped me alot, i just have to make it more visible. Thanks, Dualnames.
#7
There is reflection but only very weak.
Here it is without rain:
#8
Hello everyone,

I dont know how to make shadow looks dark/high contrast. And i want the ground look rainy and wet, so howI'm gonna do that?
(fixed image, theres rain now)
#9
That shadow idea was original plan for lightning. But i need roof lights, because next scene is when door will open and theres a car with lights on and whole warehouse will be revealed. (halogen light is switched off) Thanks to all for comments  :)


Fixed:
-more details on wall
-roof


#10
Still working on that roof thing... Could someone give me some lightning ideas?

Too dark roof?
#11
Quote from: anian on Sat 11/09/2010 16:53:43
Yeah, maybe put some shelves, the ones you have to reach with a forklift or something. Maybe some big barrels in the corner, some grease on the floor or some skid marks or something.

The thing about the roof, and I have no idea how to change that, is that it kind of lacks texture compared to other surfaces (the bricks, the door, the floor). You could try to add some beams, this size of a room, and without columns, has to have support beams on the ceiling, that'll also give it more detail without the need for a more pronounced texture.

Also the hooks in the foreground don't look "hookey" if you know what I mean, maybe bend them a bit more.

Roof is not ready yet, actually i havent started it yet. And i'll get back to the hooks. This room is still under construction but boxes / tools is a good idea. Thanks to all for a good comments!
#12
Any suggestions for roof colouring? And lightning? Theres also lack of details so.. Ideas would be great thing.  :)

#13
Dan! Graphics looks great! Still working on mech?  ;D
#16
Quote from: esper on Fri 23/02/2007 07:44:29
Is that directed at JDinky? I was kinda wondering why there's an 80's samurai, unless it's from one of those crazy 80's movies where Americans made believe they were Japanese.

And Sempai: best... story... ever. The Dark Knight Returns is better than any novel and a more beautiful work of art than anything hanging in the Louvre.

whoops. there is some Turtles movies made in '80  :-X
#17
I didnt see that "80's punk theme"  :=
#18
Its 19. day now? Sorry my pic was off :(
#19
The Rumpus Room / Re: The MSPaint game
Sun 11/02/2007 22:19:55


Next: David Hasselhoff flexing with Arnold Schwarzenegger  :=  8)  ;D  :=
#20


Poor pig :( Sorry i couldnt resist ;D
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