Updated: Broken Sword colorist to work on Rise of the Hidden Sun!

Started by chapter11studios, Tue 19/10/2004 18:30:10

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chapter11studios

Since I'm not writing an Adventure Architect for adventuregamers.com this month (it's baseball season and the Sox are in the playoffs, so my brain is numb), I thought I'd post this snazzy new screen shot from Rise of the Hidden Sun to keep you all interested. :)



It's a scrolling shot, two screens wide at 800x600 each. If you look at the rope that's holding the bridge together on the front side of the bridge, I think you'll see what the obstacle here is for Jake.

BlackMan890

isn't this forum complicated ;D always moving your posts

<now on topic>
nice and i mean nice, no wait GREAT
i wisj i could do something like that
out of curiositi, when will the game be ready?

PS
sorry for my english
Jonatan Nilsson
860 Iceland

Please go to www.simnet.is/elinnils52 and download my non ags/adventure game :)

Scummbuddy

actually, i thought this was just going to be merged with http://www.agsforums.com/yabb/index.php?topic=14553.20
back in the games in pro forum.

and wonderful shot! its just so <sniff> beautiful. Keep your team doing the same great work.
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

Darth Mandarb

It's a great looking background (as usual).

I hope that fraying support rope doesn't snap ...

NOTE: I probably should have merged it into that thread

Privateer Puddin'

When comparing it to other pieces of art i've seen from the game, it looks 'wrong'

The bridge style and colouring etc looks absolutely spot on, however the rocks look different



the rock structures on this one look, more defined? the foreground on the newer one, the right hand side looks a bit random with the dots etc?

Is this the result of a new colourist? I think i saw you on the gamedev forums a while back recruiting.

Still, it looks good and 'up there' with some of the better looking adventure games :)

Vel

One word: groundbreaking!

Wonderful art; the art you did thus far was excellent also, but I think you outdid yourself this time.

chapter11studios

Quote from: Privateer Puddin' on Tue 19/10/2004 20:21:24When comparing it to other pieces of art i've seen from the game, it looks 'wrong'. The bridge style and colouring etc looks absolutely spot on, however the rocks look different.

Interesting you should notice. :) We're actually touching that up today. Also should point out that a lot of the screenshots up on chapter11studios.com are older and have been changed a bit. I should probably put the revised ones up, eh?

Ginny

Awesome new screenie. Those ruins in the background are beautiful. How long till there's a demo? :)
Try Not to Breathe - coming sooner or later!

We may have years, we may have hours, but sooner or later, we push up flowers. - Membrillo, Grim Fandango coroner

Lazy Z

Those two screenshots look... astounding! So yeah, when will you release a demo?  :=
'Twas brillig, and the slithy toves did gyre and gimble in the wabe. All mimsy were the borogroves and the mome raths outgrabe.'

Top-5 Games

Mr Flibble

Quote from: Goél on Tue 19/10/2004 19:33:47
isn't this forum complicated ;D always moving your posts

Only if you post them in the wrong place.¬¬

Truly astounding artwork, the likes of which I have never seen in a game.
Well, for a game, but you get the point.
Ah! There is no emoticon for what I'm feeling!

chapter11studios


Czar

LIES!!!!111!!1

(So much from my constructive reply...)

What i mean is, congratulations, i don't know what to say. Really great news. Now just tell me that it is going to be 900 kb big, and you made my day.
Roses are #FF0000
Violets are #0000FF
All my base
are belong to you

Vel

Thats splendid news!
Great to hear that an artist from BS will be joining your team, that makes me look forward to this game even more.

Chicky


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