Hello all. I decided to post this seperately from the main hints/tips thread for people who don't even want to be tempted by it... anyway.
Jenimad's amazing note-taking and my insomnia bring you ... the Tale of Two Kingdoms (unofficial) walkthrough/faq. It is still a work in progress of sorts as some alternate solutions are not there yet, but contains answers to, as far as we know, every puzzle in the game. It should get you 100% completion if you do EVERYTHING listed. Okay, without further ado ...
EDIT: LINK NO LONGER WORKING
!! WARNING --- WARNING !!
This walkthrough does not contain gentle hints - it has straight solutions for everything in the game. I tried to organize it so you can look up individual puzzle's you're having trouble with, but it may be hard to avoid peeking. I suggest you only use it if you are desperately stuck, or are playing through a 2nd time and want to find everything.
Bye, and be sure to leave comments on how it can improve (beyond the stuff in the TOC that hasn't been added yet), or let me know if you want to contribute something. ;D
I gave a semi-complete points list to Jenimad. Did he ever give that to you? Cause some people might want that in order to get 100/100/20/5.
~Sirus
I found another way to get the winter coat from the taylor, without spending money: give him some cider (then it's possible to retrieve the empty bottle entering again in the shop).
Awesome work, people!
When I'm back from Mittens I'll take a closer look and fill in the blanks, if any :)
Oh yeah, the village is named Havgan, not Havershan.
Nice, thanks!
Now I won't have to post every day in the hints & tips thread for Two Kingdoms..
I would like it much better though if you put the side quests in the walkthrough itself and not after it, or at least put hyperlinks to side-quests when it's time to do them in the walkthrough.
one addition:
in the black tower, you get another wisdom point if you break the crystal with your sword.
Thanks great walkthrough. Maybe I missed something as I got 97 wisdom, 100 honor, 19/20 cuts and 5/5 side quests. I didn't see you mention that when you walk near the big tree in Havgan when it's taken over by goblins the old man steps out and warns you, if that's a cut.
Quote from: Radiant on Tue 24/07/2007 18:40:08
Awesome work, people!
When I'm back from Mittens I'll take a closer look and fill in the blanks, if any :)
Oh yeah, the village is named Havgan, not Havershan.
Argh ><, I did it from memory mostly, so it was inevitable that I would get some names wrong. I'll fix that tonight, as I plan to update it a bit with some more solutions. EDIT: updated slightly.
Nostradamus: I think I will do just that. The sidequests don't really fit neatly into the WT as they tend to span a couple chapters, but indicating a time to start them is probably a good idea.
Sirius: Jenimad is sending your list to me, but if you've updated it since then please send it. All help is appreciated.
Guest: actually I think there's still a couple things missing in the WT to get you wisdom (One is posted above, and I know at least one of them) so you probably did everything in there. I don't think the druid is counted as a cutscene, but correct me if I'm wrong oh makers-of-game.
If you decide to make an endings section, I found another I haven't seen mention of yet.
Spoiler
Complete the assassin finding sidequest. Then break into the Jeweller's shop and when she comes, kill her with the dagger. Once you have zero honor, show the truth gem to the assassin and thank him.
Edit: Oh! As this came up in the help thread a few times,
Spoiler
You might want to specify that to turn back from a rabbit you need to walk ON the mushrooms, not around them on the outside. It can be tricky and a little frustrating if it doesn't occur to the player initially.
I found another way to get rid of the barghest, that could be useful to include in the WT:
Spoiler
Run, lure it in the tool shed outside Havgen (it could a bit difficult, but I noticed that you have some little time to pass by it before it fully materializes), then finally use the horseshoe inside the shed to trap it and gain the usual amount of wisdom points; this method prevents you to use the horseshoe in the "belt sidequest", but could be solved picking up the horseshoe again and later kill the foul beast with the usual modes.
BTW, I would suggest another addition that would be nice to see into the WT: there's an authors' commentary available if you start the game again after beating it once (I didn't check if every single different ending unlocks it).
Okay, updated. It now contains: all the alternate solutions to puzzles in the game, I believe (correct me if I missed any), a 100% Wisdom+Honor pointlist (am I the first to get it? :P), an ending list, and various corrections to spelling/misinformation.
All it is currently missing is one cutscene. I apparently got it on a previous play through, but damned if I can remember what it is. Let me know if you know what it is and it will finally be 100% complete.
Another cutscene in chapter 6, I think
Spoiler
Before goint to the city, go to the waterfall and see Taliesin playing the flute and pooka dancing. I don't know if they appear in other places. Could not do anything meaningful in this screen.
More answers to riddles
Spoiler
If a man gives it he tries to keep it: word
You break if you speak of it or name it: silence
Spoiler
I always had problems to get the love letter in time
Spoiler
If you work quickly you can still do it when you visit the fairy land for the last time, before you use the dagger or charm on yourself.
Random item locations:
Spoiler
I've had the pigeon appear south of the goblin's camp. I also had the coin appear in the room south of the mushroom circle.
This time, when I started the game from scratch and went through the hole intro, including the credits
Spoiler
the blue cup (supposedly from "META") and another character appeared and offered help. An easter egg? A blue cup is in my inventory now. When I click, I get comments about the game, the contributors, etc. Use the blue cup in different rooms :-)
random locations
Spoiler
coin: at the shipwreck, southwest corner of screen
sthomannch:
Spoiler
This is the creators commentary. It appears after you've finished the game at full (at least I think so :-[)
Yet another cutscene
Spoiler
in chapter 5, when the jeweler's shop is closed, you have a chance to see the owner on the balcony above the castle's entrance.
So I finished with all points and all scenes.
When I compared what I did with the walkthrough above, I found that in chapter 2,
Spoiler
when I escaped the room, I got 2 wisdom points
The dialogues of the blue cup hint to more easter eggs,
Spoiler
at least one about the fishes in the ocean and one hidden at the entrance to the giant. I didn't find them yet (only the one with the goblin in shorts).
i noticed when adding up the Wisdom total points is 98 and Honor total points is 97 in your Points walkthrough. What is the other 2 Wisdom points and 3 Honor Points ?
John
Quote from: guest on Tue 24/07/2007 21:46:09
I didn't see you mention that when you walk near the big tree in Havgan when it's taken over by goblins the old man steps out and warns you, if that's a cut.
No, that's not a cutscene (although it's interesting) and neither is seeing the jeweler at the castle gate. It only counts as a cutscene if you see two characters interacting with each other while not noticing you. What Sthomanchh mentions about Taliesin is the 20th cutscene.
Quote from: Lyaer on Wed 25/07/2007 03:57:34
Spoiler
You might want to specify that to turn back from a rabbit you need to walk ON the mushrooms, not around them on the outside.
As of v1.1, this is no longer true, and you can also walk on the outside. I fixed it because it stumped some people :)
Quote from: Thalon on Wed 25/07/2007 17:13:11
BTW, I would suggest another addition that would be nice to see into the WT: there's an authors' commentary available if you start the game again after beating it once (I didn't check if every single different ending unlocks it).
You need to get the "good" or "best" ending to unlock that.
Thank you for writing this. Do you mind if I copy it to the Crystal Shard website? It may be nice to include some GIF map of the Theylann countryside.
If someone has the spare time to burn, I believe the best format for an ATOTK walkthrough (given its extreme non-linearity) would be in the form of a series of questions ("how do I deal with <foo>") and answers, e.g. such as this one (http://crystalshard.net/wart_wt.htm).
A few details, and answers to the "I believe..." things in the wt.
Spoiler
I note that you call some NPCs consistenly by name, and others by title? That's okay, I was just wondering. The missing names are Paradur (chancellor), Amairgen (druid), Ruadh (beggar), Iseult (jeweler), Cailte (smith), Morholt (giant), Finegas (monk) and Ashe (stable boy). The villager is Niameh, not Nimaweh.
You are likely to get looked at the wizard in chapter one. Also, you can spot Ruadh in the main hallway.
Getting the rope: you need to "use" the balcony twice to jump off.
You may want to mention early in chapter 3 that Branwyn will keep items for you if you don't want to carry them.
There are four possible locations for the coin and pigeon. Note that you can also spot the Pooka dancing in the forest.
The wishing well provides for an alternative way to enter the city; wish for humans to trust you and you can simply use the front gate. (I note it says so later in the walkthrough). If for whatever reason you did not take the key from Amairgen, you can open the shed door with the lock pick.
Making money: there's a few other things you can also sell, most notably the vase (if you still have it) and the conch shell.
The pooka (again): alternatively, if you keep trying to leave the room, she'll eventually let you. As stated earlier in this thread, the fourth answer is "silence". You may want to mention the seashell in her section as well. If you give her an item that you need, you can get it back by giving her something else, such as the shell.
Wishing well: the faerie wish indeed bypasses the crystal cave. The protection wish, as you assume, shields you from the barghest.
Captured by goblins: for completeness' sake, you can also use the sword rather than the dagger.
Getting the flute: the fire on the beach can be put out with the bottle of water. Or simply come back later.
Thierna na Oge: there's three other ways past this test, one of which is the wish you mention. The unseelie does in fact play better than Paradur.
Stopping the goblin horde: to get the key from the raven, play whatever you want. It responds to the sound, not the tune. Note that if you don't have the key, you can also take the orb using the lock picks. If for whatever reason you don't have the bottle yet at this point, you can find it on the sleeping goblin in the orchard.
Regaining human form: if you had gotten Ruadh arrested earlier, you can simply pass the bridge (and the fox will leave you there). As said above, you need no longer walk exactly ON the mushrooms. Oh yeah and you can spot Niameh in the orchard although you don't need to.
The castle again: you'll need to find Rhiannon before doing the distraction thing. I note that you omitted the two alternative ways of dealing with the apprentice. Talking to her only works if you found the raskovnik for her earlier.
Sidequests: it's a girdle, not a belt :) There are indeed three pieces of evidence. The correct answer to "who is the assassin" can be found by playing sherlock: make a list of all characters in the game and crossing off everybody who (1) lacks a motive, or (2) has an alibi - or alternatively, think on what the murder weapon was and who would be capable of obtaining that.
Cutscenes: "I think you have to do this before any other cutscenes in the city" is incorrect; the order is irrelevant. "I think you need to have talked to the apprentice in Carbonek" is not necessary. The Baum/Midir scene indeed no longer occurs if you've given him the brain (note that it can occur in chapter 3). Cailte/apprentice is not triggered by the raskovnik; indeed, she'll come back to talk to him later, if you've given her the grass earlier.
There are 18 cutscenes in your list. The two missing ones are Taliesin/pooka in chapter 6, and the whispering voices at the cliff in chapter 2 (which you can't actually miss, but it's still a cutscene).
Points list: escaping your room should be 2 wisdom, as correctly stated earlier in the wt. Note that a few things (e.g. the lantern and wishing well) can be done in chapter 3. Technically, capturing Ruadh and offering to help him are two separate things. "complete the test" should be one point for completing it, and two more for doing it properly. You don't get 2 wisdom for "naming the assassin" but rather for remembering you had a mission beyond resting in Thierna. "Throw horseshoe at jeweler" isn't 3 points but 2; the third is from getting your girdle back. Taking the mouse is omitted from the points list (1 wis). And dealing with the apprentice properly in the castle also nets you 3 honor.
You said theres 3 pieces of evidence for the assassin i could only find two [hide]black cloth and piece of paper from the pigeon.[/spoiler] Where do i find the 3rd piece of evidence ?
John
another random place for the gold coin: in the bushes by the shipwreck
We're now also hosting this on the Crystal Shard site, and have expanded it slightly to cover a few missing details.
Perhaps we can add a section on easter eggs or deaths at some point.
http://crystalshard.net/atotk.php?page=atotk_wt
I'm terribly stuck in chapter 5:
Spoiler
I rescued village from goblins but cannot befriend giant, because I can't do anything to pigeon. It's near waterfall just sitting there "resting from trip" and I cannot pick it up or do anything else to it.
Make sure what you're picking up is actually a pigeon, not a thrush or some other bird.
Spoiler
If it is, sorry, you found one bug I hope to have fixed by tomorrow. Some people have reported being unable to pick up the pigeon, some of them turned out to be looking at the wrong bird.
However, there is an alternate solution - found anything in the monastery you could use?
(note that the bug in question was
fixed in the recent v1.2 upgrade)
I am sure.
Sadly, I think it's a bug, which - considering so large nonlinear scale of this game sounds quite possible...
Thanks for working on and releasing a walkthough. I sometimes like to spend alot of time trying to do things myself but here it was nice to be able to dive into a walkthrough right away since I have much catching up to do...Haven't played any new AGS games in "ages" until recently and all....heh
Queen Kara is back? That's news.
Quoting....
But my dreams aren't as empty...
Filling...
As my consience seems to be...
- The Who- Behind Blue Eyes.
when I give the comb back to blossom, how can I get it back from him? all he says is 'thankee for bringing me here'. He's in the ship with the beggar.
If you come back to the ship later, it'll be lying on the bed.
Quote from: Radiant on Tue 07/08/2007 20:27:47
We're now also hosting this on the Crystal Shard site, and have expanded it slightly to cover a few missing details.
Perhaps we can add a section on easter eggs or deaths at some point.
http://crystalshard.net/atotk.php?page=atotk_wt
Spoiler
I've found the gold coin west of the goblin scouts. How come you didn't fill in the extras here?
i am having problem , i cant get the goblin shield from the blacksmith he tells me to keep my hands off of it , and he dosent leve his shop , so what do i do? :)
help how do you get shield the blacksmith is gone but it says cannot take it is to damaged.
Note that the shield is optional.
Quote from: marion L vogel on Tue 23/10/2007 19:23:30
i am having problem , i cant get the goblin shield from the blacksmith he tells me to keep my hands off of it , and he dosent leve his shop , so what do i do? :)
He does leave his shop, eventually.
Quote from: sally on Tue 23/10/2007 20:06:19
help how do you get shield the blacksmith is gone but it says cannot take it is to damaged.
There's more than one shield in the room. Try the one at the bottom right corner.
Hello
I've been trying to take the goblin shield back to Havgan with me in chapter 4, but everytime I try to leave I get caught and it gets taken away from me. If I try to leave by the dock the blacksmith catches me and if I try to leave by annoying the jeweler the guards take away the shield. What am I missing? Please help.
In response to this
Quote from: snoopy on Sun 29/07/2007 14:01:17
You said theres 3 pieces of evidence for the assassin i could only find two Spoiler
black cloth and piece of paper from the pigeon.
Where do i find the 3rd piece of evidence ?
Spoiler
The third piece of evidence is in the top of thedoor frame of the king's bedroom (a hair). I'm not sure, but I think you have to 'look' at it before you can 'interact' with it.
Quote from: ASMer on Sat 13/09/2008 21:03:21
Spoiler
The third piece of evidence is in the top of thedoor frame of the king's bedroom (a hair). I'm not sure, but I think you have to 'look' at it before you can 'interact' with it.
Spoiler
No, I'm afraid it's not. If you ask around, you'll realize the hair is Rhiannon's, which doesn't really prove anything except that she was in her father's bedroom at some point, e.g. to give him the sceptre.
Spoiler
The third piece of evidence is the murder weapon.