So by the way, does anyone know of a good freeware engine for making 2d platform games?
Or is it possible to write scripts for shooting, jumping, etc. in AGS? I haven't been able to actually figure that out... :P
It is possible and you don't have to because there is: PlatEng (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=40922.0) ;D
Game Maker (http://www.yoyogames.com/make). Absolutely wonderful for 2D games with reasonable* amount of content.
You can have parrallax scrolling, use quick tilesets, customize everything and everywhere, etc.
Also, it has probably more users, tutorials and examples and code snippets available than all other engines combined.
Scripting is super easy also.
However, free version has GM logo embedded and some script functions (such as directX surfaces, sprite rotation and few others) are disabled. Then again, $25 for Pro version doesn't even count as money, considering power of the engine.
* "reasonable" means that you won't try to make SimCity 3000 for example (possible in theory, painfully slow in practice).
Also, should you encounter a bug, there's nothing to do about it. Forum has no place for bug reporting, and no dev gives a crap anyway. There's some bug reporting system on webpage (Mantis), but it has no use nor people actually using it.
However, there's only about 10 bugs I've encountered over last 6 versions and none of them are game-breaking.
Quote from: iamlowlikeyou on Thu 16/12/2010 19:10:20
Or is it possible to write scripts for shooting, jumping, etc. in AGS? I haven't been able to actually figure that out... :P
Arcade Game Studio can certainly handle that. I'll probably go write a sample some day: the world needs more Metroidvanias.
Another alternative is Multimedia fusion 2.thats a little expnsive.but have great features and here is a good output for your games.like swf(flash games) or java.
http://www.clickteam.com/website/usa/
Construct comes to mind
http://www.scirra.com/
very powerful
Thanks for the replies!
I will check them all out :D