Need extreme help.

Started by Reven, Sat 16/09/2006 21:59:31

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Peder 🚀

Hey all.

Go BIG problems with doing this background.
I cant do perspective, I cant do sizes right, and I now stuck with doing chairs.

I extremly needs help!


Nikolas

I don't do paintovers (someone will hsow up sooner or later.)

BUt let me explain:

In reality (mostly in theory) all lines of the pic should end up in 1 point. Somewhere in the middle of the pic. IF you extend the lines of the tables and the bookselves, they should meet ALL at the exact same point. The second table with the second bookselve is definately wrong it shows.

Try making a layer with perspective red lines or something, and then actually draw on top of that. It should help.

Other than that it is well organised and well thought. ( Iwould put an exta camera somewhere. You need mroe than one camera facing the door to have security ;) a little detail there...)

Evil

Yeah, you've got the idea right, there are just a few things that don't go to the vanishing point. The second bookshelf, fileing cabinet, computer desk and window. If the line isn't vertical or horizontal, it should go to the vanishing point. Tables seem a little short. The back door is a bit tall too.

TheJBurger

Ok, here's a paintover with basic perspective.

It's basically what Nikolas and Evil said. All objects should align to one point.The vanishing point is the point in the middle. I used the bookshelf on the left to create it and tried to match everything else up with it. You can see that the table in the middle is slightly off and the table in the bottom right. You can try to match it up with the rest. You can basically check each object and see if it's aligned, and then correct it.

I'm not an expert on scaling but I think this is correct.

If your character is the size of the orange man at the right, you can set him up to find the size of the back door. I copied him over to the left, and used the vanishing point to scale him down to the door. The red outline should be the correct size for the door.

Hope this helps Ã, :)



Nikolas

Ok. My intriguing self is hitting me again:

I see the desc on the left, and of course by Burgers paintover it is correct.

The problem for me is this: What if someone had placed the table NOT parallel to any walls? If the table was on an 30o ancle? What then? (ok trigonometry could probably solved this, and I would be able to solve it, also pithagoras would be able to help, but is there an easier way out of it?) just checking I guess...

TheJBurger

Quote from: Nikolas on Sat 16/09/2006 22:39:55
The problem for me is this: What if someone had placed the table NOT parallel to any walls? If the table was on an 30o ancle? What then? (ok trigonometry could probably solved this, and I would be able to solve it, also pithagoras would be able to help, but is there an easier way out of it?) just checking I guess...
Heh, there was a question liked this asked in the "Technical Questions, discussions" sticky. http://www.adventuregamestudio.co.uk/yabb/index.php?topic=21021.0
Unfortunately, the pictures are now RED Xs (for me at least) and you cant see everything they were talking about. But Veryweirdguy did have one answer down the page.

Peder 🚀

Thanks for all help!!

I will study all this the next few days.

:D.

Nine Toes

Quote from: TheJBurger on Sat 16/09/2006 22:36:16


One little thing I'd like to add: if you're going to resize the one door to match the character's size, you may want to think about shrinking both of the doors.  Either that, or you could just raise the height of the tables.

The stickman in the above picture seems a little too tall for some of the other furniture.  It appears that those tables only come up to his knees.  They should come mid-to-3/4 way on his thighs.
Watch, I just killed this topic...

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