Set Scale Of An Object Manually?

Started by SilverSpook, Sat 16/01/2016 06:12:56

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SilverSpook

Hi, is it possible to set the scale of an object manually?  I see that you can have an object change size according to the walkable area it's on but I need to be able to set the size of an object at a certain time.

Thanks!

AnasAbdin

Maybe not the answer you're looking for. But in such case, I create a character instead of an object.

SilverSpook

Thanks for the tip.  Yeah this is what I ended up doing. :)

Necromancer

...and how does one scale a character?

Khris

Consult the scripting section of the manual, then check the (sorted) list of "command groups" for "Character". You will find a folder that says "Character functions and properties". If you look at the list, you will find a long list of (again, sorted) functions, then properties.
Scaling is right where you'd expect it to be, between R and T.

While this method of finding a command may not always work, it often does, and the manual also has a search function.

Plus, I suspect you're looking for a way to scale the character based on their y position (continuous scaling); this option is found in the walkable area part of the room editor, in the properties of the current walkable area.

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