My characters are huge!!

Started by , Sun 13/08/2006 10:58:50

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sethasaurus

So I just re-drew a background for a room, because the characters were comically small relative to the objects in the room.  I re-did all of the hotspots and everything, and the walkable areas, etc.  I tested it midway through this edit and everything was fine.  However, after some more hotspot editing, when it came to test the final version of the room, my player character was enormous.

There are two characters in the room in this level, and I had set both of them to be the same view (this is just temporary, as I haven't yet drawn the sprite for the NPC).  Initially, the player character was huge and the NPC was the correct size.  I tried checking the "This is the player character" box on the NPC to see if that did it, but that just made BOTH characters huge.  I tried using a different view for the character, changing the character's start point...nothing is working.  Any idea why my player is suddenly a giant?

Hammerite

Quote from: sethasaurus on Sun 13/08/2006 10:58:50
Any idea why my player is suddenly a giant?
do you happen to be 'interested' with someone/thing in the room?

i used to be indeceisive but now im not so sure!

GarageGothic

1) Check in the Room Editor that the scaling settings for your walkable areas are correct.

2) In the Character Editor make sure that "Ignore room area scaling" isn't checked for you player character.

Ishmael

Have you re-imported any of the sprites? You might have accidentally checked the Import for 640 res -box in the sprite import dialog... If you're working in low resolution that is.
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

sethasaurus

Quote from: GarageGothic on Sun 13/08/2006 15:31:27
1) Check in the Room Editor that the scaling settings for your walkable areas are correct.

2) In the Character Editor make sure that "Ignore room area scaling" isn't checked for you player character.

Ahh, that first one did it.  Thanks a lot friend.

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