Names of hotspots on screen

Started by JLM, Thu 16/09/2004 22:08:25

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JLM

What would be the best way to implement following "interface"?

When a player moves cursor over hotspot (or object or character), I want the name of the location to be displayed in the bottom part of the screen (like in Monkey Island 3 or The Dig). I tried to implement this by using an invisible GUI that is always on screen and includes only text @OVERHOTSPOT@. There is yet a problem, that nothing happens when a player tries to walk to area on screen that happens to be under this invisible GUI.

strazer

Remove the GUI's "Clickable" checkbox.

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