Modern graphic-Text adventure creators

Started by Alarconte, Sat 10/09/2011 00:03:17

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Alarconte

Hi,

I know that I perfeclty can construct a graphic-text adventure with AGS, and graphically and arcade modes way better than the most text-adventure creators, and If I really want to make one and dont find a simple-but-user friendly I will get to AGS but...

Anyone knows a Modern userfriendly text adventure creator with graphic incoporation (like 320x240 shots)? I was surfing the web (the search tool of this forums doesn't work for me) and didn't found nothing New, or not graphic-marginal, as TAB-thinbasic.

I have allready scripted some games with AGS... so I'm not looking for something Wonderfully easy, simply, something with some modern interface to work off, and not a very bad graphic implementation.

thanks, If anybody know something, please tell ;)
"Tiny pixelated boobies are the heart and soul of Castlevania"

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mkennedy

My personal favorite was "World Builder", but it was only available for the Mac.

Adrift has some graphic capabilities and the new version is now free at:
http://www.adrift.co/cgi/adrift.cgi

Also I've written a module that can add parser functionality to games written with version 2.72 of AGS if you're interested in that.

Dualnames

Atelier is working on something like that. I think. Also hello Alarconte, nice to see you, again!
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Babar

Don't most text adventure creator programs allow for inclusion of a still image for each screen?

If you want loads of animation, you could always code your game in AGI Studio (although it would have the AGI style graphics).
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Now, with his very own game: Alien Time Zone

Alarconte

Nice to see you too, boys. Talking about other things, If I get the hans in AGS again, I will finally launch my old project, that is 99% finished xD But I will make a lot better in conversations and that, that was a bit weak.


Well, I tried Adriff, only tested two games, but the graphic options don't seems rigth to me. I was thinking in the hell-o-classic conversational adventures with graphics, with a wide graphic in the upper part of the screen, like this..:
http://www.youtube.com/watch?v=OxIxfU_2l_s


Maybe THERE IS a creator able to make this easy.. but I simply don't find it. Finally I think I'm gonna have to work again with AGS, but the temptation of doing a game more like Heart of China, rather than a simply text adventure with graphics, is great... And then I know everything is gonna be a lot big and heavy and maybe not the entertaining thing I'm chasing to do....

Or a more RPG game, learning how to use Game Maker....:S

Somebody know a creator that allows easy to make a text adventure in the style of the pics?

Thank you again!
"Tiny pixelated boobies are the heart and soul of Castlevania"

Galactic Battlefare Capital Choice Part 1 , finished, releasing soon
GBF CC Part 2, WIP

Atelier

Yeah, I looked for alternatives for Text Quest (after I started creating it with AGS), then after nothing turned up, I realised I had coincidentally already found the best program for my purposes. There's so much scope to do what you like, and the built-in parser is obviously really handy too (however I'm still waiting for parser folders :P)

Here's a screenshot of my own project. I guess this is what you're after, rather than just pure walls of text? Anyway if you do decide to stick with AGS I'll gladly share a variety of code if you need it :)

Alarconte

QuoteI guess this is what you're after, rather than just pure walls of text?

Yes yes, Is the kind of thing, my real interest in not making the game so complex, It's just that I want to personalize the screen way better than the current text-adventure creators gave you. Maybe a fusion of the picture of the game Jabato, and your screen. The important for me is to display big scenario images that lets the player sumerges more in the background, more than only the descriptions.

I'm thinking that I'm gonna start preparing the game and doing some graphics... And learn about the possibilities of AGS in this kind of game.
"Tiny pixelated boobies are the heart and soul of Castlevania"

Galactic Battlefare Capital Choice Part 1 , finished, releasing soon
GBF CC Part 2, WIP

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