| Month | Game | Chosen by |
|---|
| September 2010 | The Journey Down: Over the Edge
How could I not pick this one? The Journey Down: Over the Edge has been hotly anticipated despite only being announced weeks before it's release and rightly so. It's not perfect but you'd be crazy not to let your adventurer gamer hands point 'n' click their way through this one. | Calin Leafshade |
| August 2010 | Secret of Hutton: Special Edition
One for the retro-nauts amongst us! The Secret of Hutton Church Grammar School is an odd little game from a by-gone era but if you can look past the adorable, horizontal pixels then it's alot of fun, even for a modern audience. | Calin Leafshade |
| July 2010 | rein
The pick of the month is a little late this time so for the sake of brevity let me quickly announce rein.
It's almost painful short but the desolate atmosphere, muted colours and gruesome animation make it certainly worth 20 minutes of your time. | Calin Leafshade |
| June 2010 | Hitchhiker's Guide To The Galaxy Remake
At last, the classic classic remade as a point-and-click. For hoopy froods only! | SSH |
| May 2010 | Escape From The Chaotic City
Fans of Zombie movies will enjoy Escape from the Chaotic City as you fight and adventure your way through what might be some sinister experiment gone wrong.
BRAIINNSSS!!!! | SSH |
| April 2010 | Cold Meat
Well, Cold Meat has been recommended to me various times for Pick of the Month (thanks to all who made any suggestions there!) and it also won the vote on my blog, so I have no qualms at all about recommending this award-overlooked game to you. Go Helme! | SSH |
| March 2010 | Annie Android: Automated Affection
Well, in case you missed it, Ben304's games gathered about 30 nominations between them for AGS Awards but he only won 2 in the end. Backlash? Maybe...
So, in response, here's my forwardlash... a tribute to an awesome and charming game made last January by Ben, Annie Android although most of Ben's games are good enough to be a pick of the month. | SSH |
| February 2010 | How They Found Silence
Well, its the time of year to pick a deserving game that missed out on any AGS Award nominations and such a game is How They Found Silence. Not a visual masterpiece, but very atmospheric and with a good plot and characters it proves that you don't have to draw like Da Vinci to make a good game. The name always makes me think of the "Silence Dogood" letters that were mentioned in National Treasure but its not about that! Author discordance has also just made a great winning MAGS game, so there's lots of potential here. | SSH |
| January 2010 | The McCarthy Chronicles: Episode 1
A game that had some controversy on the AGS forums when it was originally only given a low rating by the AGS games page cup committee, The McCarthy Chronicles has attracted praise and criticism. What it all boils down to is a similar problem to many other adventures: the puzzles are not hard. To some, this is a good thing, to others its a failing. Why not download and play and decide for yourself? | SSH |
| December 2009 | The Marionette
The Marionette is one of the most visually beautiful AGS games around and if you like puzzles and escape-the-room style gameplay, it will be just your cup of cocoa | SSH |
| November 2009 | Star Trek Newton: Part One - Anomaly
Aaargh, sorry its late this month! Anyway, this month, Trekkies should be pleased with this offering from a collection of AGS forum veterans but game dev newbie-ish guys. Star Trek Newton is Star Trek, so yo'll have some idea of the universe but you're not dealing with a mainstream ship so don't expect lots of famous characters. | SSH |
| October 2009 | Fasmo 2
Well, here's one of those picks that may not be to everyone's tastes, but certainly this game went under my radar when it originally came out in January 2008. It then took even longer for it to get into the AGS Games database but it's quite complex little game even if the graphics aren't Da Vinci standard.
Fasmo 2 follows the adventures of an alien insect who find himself in the Wild West. Expect surrealness, but also fun! You can also play the original Fasmo from the same author. | SSH |
| September 2009 | Death Wore Endless Feathers (0 Day Disk 1)
Apart from having one of the most intriguing titles of the year, this game is also author Scavenger's first release, despite having been around the forums for ages. It looks like it was worth the wait as Death wore Endless Feathers has been quietly gathering praise from many corners. | SSH |
| August 2009 | Rockabilly Kid
Rockabilly Kid won the "5 Years a MAGS host" special edition of MAGS back in May and so far opinion on this vignette has been pretty positive, garnering 3 cups from the review panel and in the high-seventies in user votes. It's a fun little Lucasarts-style game and worth a shot. | SSH |
| July 2009 | Ben There, Dan That!
Never let it be said that we don't support commercial AGS game authors. As Zombie Cow release the sequel Time Gentlemen, Please, the first game is worth looking at if you haven't already. Witty, British, and most of all fun, Ben Thre, Dan That is quite a joy to play. Amazingly, it didn't win any AGS awards (perhaps because of alleged derogatory comments about AGS itself?) but I liked it. | SSH |
| June 2009 | Nanobots
Its hard to believe that none of Ivy's games have made it to these hallowed pages before. The guy picking games must be an idiot! Not to mention his dodgy expenses claims... Anyway, Erin Robinson has had acclaim throughout the known universe for her games and has won oodles of prizes. One of these praiseworthy gems is Nanobots.
Nanobots won 3 AGS awards and presents some great puzzles and entertaining gameplay to the user. So much so that AGS alumnus Dave Gilbert's Wadjet Eye Games have signed Erin up to make a commercial sequel called Puzzlebots. Meanwhile, bask in this first slice of bot-based goodness. | SSH |
| May 2009 | Fading Shades
There are not many first person AGS adventures, as it takes a bit more effort to do one than with the standard 3rd person games, but as games like Unbound show, they are possible and with very good results. This month's pick, Fading Shades is another good example. The game oozes atmosphere and is well worth a try. | SSH |
| April 2009 | Shifter's Box - Outside In
Not only do blog readers think that this is the best game so far of 2009, but it had mentions far and wide across the web. And it's not even author Ben304's first game this year! Other authors hoping to gain the Best Short Game award in next year's awards should hire a PI to expose some dirt on this guy or he's going to walk away with all 5 nominations at this rate!
Oh yeah, I better say which game... Shifter's Box of course, where you've got to find out what this box does (since no-one ever reads the instructions) in a strange and wonderful blue-tinged world. Hmmm, sounds a bit like the AGS beginners forum. | SSH |
| March 2009 | Quest for Glory II VGA: Trial By Fire
Quest for Glory II VGA is a remake of Sierra's classic title with more pixels and more colours. There's been an amazing amount of work put into this by the same team who remade the first two King's Quest games.
QFG2VGA won an award at this year's AGS Awards, but also won the blog poll for game that should really have had more nominations, so we're honouring this perhaps undervalued game here as Pick of the Month. | SSH |
| February 2009 | This Game
Montague, author of similarly under-rated Cayanne Pepper has come up with another quirky game that lots of people though should have got nominated somewhere in this year's AGS awards... but it didn't quite manage.
In This Game (and don't try searching for that name, as you'll get loads of useless hits: maybe that's why it missed out!) you play as a mobile phone salesman trying to make a sale, but plenty of humour and some great little animations ensue in the process. | SSH |
| January 2009 | Barn Runner 5: The Forever Friday 2
Prick Peckard and his very much unwanted partner have to work together to reverse the effects of the Big Crazy before it claims Evansville as it has so many cities before. This episodic series (Barn Runner 5) has won much acclaim from those who have played it but has gone under some people's radar. You may, if you wish, want to play the earlier games in the series of serieses first to get some more background but you'll certainly find that all of the games are entertaining and the latest ones even more so. It also came second in the blog vote for December's pick of the month | SSH |
| December 2008 | Damsel
Well, this month's pick won the poll on the AGS blog. Damsel is a funny parody of classic stories like Rapunzel but this time, you're the princess and you've got fed up waiting for some charming chap in shining armour to show up, so it's rescue-it-yourself time.
Author "Strange Vistor" has also been a creative force involved in A Cure for the Common Cold and Chicken vs Road so you'll definitely love it if you enjoyed those games (and who didn't?) | SSH |
| November 2008 | Cosmos Quest II: To Find a Sun
It's hard to do high-resolution games as an amateur, as all those extra pixels take a lot fo the work if they are not going to just be filler. One game that does it better than most is Cosmos Quest II. It's pretty hard, but if you're not afraid of tricky puzzles or don't mind occasionally referring to a walkthrough then you'll be fine! | SSH |
| October 2008 | Cougar's Quest for Freedom
The eponymous cougar is really just a wee black kitty cat, trying to get outside (and any cat owner knows that they are always on the wrong side of any door). This fun MAGS game from a couple of years back is a hidden humourous gem in the AGS Games database and those who have played it have few criticisms. | SSH |
| September 2008 | Jessica Plunkenstein and the Düsseldorf Conspiracy
An often-ignored classic, Jessica Plunkenstein is a hilarious romp with, err.... "eclectic" graphics. It is a very decent length, full (and pretty good) voice acting, a mountain of humour, good puzzle design, and best of all an evil bBaron bent of mind-controlling all of Broadway!
Go play! | SSH |
| August 2008 | Frank the Farmhand Part 2
A complex conspiracy, an island military base, absolutely no farming and lots of racist controversy all go to make Frank the Farmhand part 2 an interesting title. Fish-out-of-water Frank tries to overcome the racists and power-hungry military Syndicate to save the day. | SSH |
| July 2008 | Dread Mac Farlane
Avec les pirates est une female pirate known as Dread MacFarlane. Elle est la heroine de this game and it has had grande acclaim et praise from many.
The game is based on author Marion's own comics, as is the just-released sequel, so this is kind of two picks for the price of one! | SSH |
| June 2008 | Indiana Jones and the Fountain of Youth DEMO
I wouldn't normally pick a demo, but the FOY demo is really a game in its own right and longer than many medium length games in the database. There are excellent production values and it is a great taster for the full game if it ever arrives (lets hope so!) but really just enjoy it as itself and you won't go wrong. | SSH |
| May 2008 | Charlie Foxtrot & The Galaxy of Tomorrow
If you like sci-fi and you like parodies, you'll probably enjoy Charlie Foxtrot and the Galaxy of Tomorrow from the BaRoN who brought you The Winter Rose. It squeezes all sort of parodies from Star Wars to Sesame Street and Dr Who to the Matrix. Its characterisation seems to be quite strong with a few characters having got write-in nominations for the AGS Awards and it had full nominations in a few categories, but didn't quite win.
The illustrious Dave Gilbert said "GREAT fun so far! Reminds me of Space Quest back in the day, with all its funny scifi references". | SSH |
| April 2008 | La Croix Pan
As an American soldier behind enemy lines in 1944 France, you are defending the eponymous village La Croix Pan to save your own skin and that of your comrades-in-arms. This is a great first game from The Jburger and it got quite a few nominations in the AGS Awards, and like Earl Bobby didn't win any (its not like Earl Bobby in any other way, though!).
This tense and nicely drawn game is short, but is certainly worth a look. | SSH |
| March 2008 | Earl Bobby is looking for his Balls
It gathered quite a few nominations at the 2007 AGS Awards, but Earl Bobby is looking for his Balls didn't manage to win anything. It's a pretty fun game, although some of the double-entendres are as crude as the one in the title. It boasts voice acting, loads of amusing animations, and quite a decent amount of gameplay. I'd say its worth a play and a few laughs! | SSH |
| February 2008 | Purgatorio
Poor Purgatorio just missed out on getting an AGS Awards nomination this year in the music and short game categories. Using photoshopped real pictures taken with a camera and single-handedly produced as a college project, the game has had acclaim for its graphics in particular and many other aspects.
| SSH |
| January 2008 | Once Upon A Crime
Definitely the best game of 2008 so far at its release date! Once Upon A Crime has fabulous artwork, a fun story and very short skirts on Red Riding Hood!
You play the part of Red as she turns Private Investigator to get to the bottom of the Big Bad Wolf mystery and explore this entertaining fairytale land that debut author Bjoern Ghost Ludwig has created. | SSH |
| December 2007 | Murder in a Wheel
The wheel of fortune spins for one young, innocent hamster and it becomes a vicious circle in Murder in a Wheel. This multi-language game looks very Manaiac-Mansiony, as it is based on the Maniac Mansion Mania pack, but has its own set of characters and is very fun, entertaining and humourous. See if you can solve the murder before Christmas! | SSH |
| November 2007 | Trance-Pacific
Prepare to be mesmerized by the spellbinding Trance-Pacific. This game made its en-trance to the September MAGS competition count and won against 6 other worthy competitors. The rules for that month were "Innovation" and there certainly are plenty of those in Trance-Pacific. You won't be feeling very sleepy when you play this game and if you think I'm sayiong it's good, you must be a mind-reader
By the way, it's about hypnotism | SSH |
| October 2007 | Christmas Quest 2: the Yuletide Flows in
Yes, mince pies and plum pudding are already lining the shelves of the local supermarkets. Seems that the season to be jolly has begun with particular haste this year, so to increase your jolliment and get into the spirit, why not try out Christmas Quest 2?
For the last couple of years the team over at Adventure Gamers have made up a Christmas special game, but given the number of adventures that lot have played (and yes, I am on the staff over there, too, but I didn't get involved with this game and someone else suggested I make it Pick of the Month) and the fact that some skilled and experienced developers are on the team means that this parody is actually fun at any time of year, and not just after you've had too much of Auntie Gladys's sherry.
Anyway, to the plot: you find yourself having to perform a rescue operation for the National Elf Service, re-plumb your kitchen sink, deal with an irritating comedy sidekick and fight through hordes of groan-worthy references to classics of the genre, all in aid to get to play the Best Adventure Game Ever. Ho ho ho! | SSH |
| September 2007 | Nelly Cootalot: Spoonbeaks Ahoy!
OK, so usually I pick a less well-known game but the sheer awesomeness of probably the only amateur adventure in existence that is full or pirates but without being a Monkey Island ripoff forces me to choose it!
Nelly Cootalot is the story about pirates and saving a doomed species and most of all about fabulous adventuring. Just enjoy it, ye landlubber! | SSH |
| August 2007 | Trevor Daison in outer space - Chapter one
Ah, the joys of a lovely long lie-in... waking up late, gently snoozing for hours, eventually getting up and lazily getting washed and dressed, finding that your space station has been evacuated and you only have minutes before certain death...
This short game, Trevon Daison in outer space is the first chapter of what is promised to be an epic tale, and certainly shows promise. Let's hope its not too long before another instalment of this story arrives. | SSH |
| July 2007 | Life of D. Duck
A "unique" achievement in AGS graphics, the mildly surreal Life of D. Duck manages to be both terrible and great in the very same pieces of artwork. There is a whole load of animation and the slightly terrifying hand-drawn-and-scanned look to the game is consistent and functional.
The best aspect of Life of D. Duck is the wacky humour and situations. The puzzles have a twisted logic to them and the whole game is very entertaining. Just make sure you don't get hit by the train! | SSH |
| June 2007 | Beyond the horizon ALPHA
Many of those who have ever tried to make a game in AGS will be able to associate with T.Z.Games's problem: unhappy with his own artistic ability, he tried for a year to recruit an artist to his team, ultimately unsuccessfully. He has released Beyond the Horizon with his own artwork, which is certainly no Syberia but does the job necessary for telling the story.
Like an Ugly Betty of the AGS world, hidden behind the initially unappealing exterior is a real gem. When I came across this game in the database and saw the voting scores, I though some guy had got his friends to vote for him, or had faked accounts, but it the plaudits seem genuine and the acclaim deserved. Even better, one of the protagonists nearly has the same name as me!
So, press on past the dodgy graphics and English (yes, I've gone for an unspellchecked game again) and you'll find Beyond the Horizon a witty, multi-ended, clever, twisty game that will occupy you for an enjoyable few hours!
| SSH |
| May 2007 | Warthogs
Are you on tenterhooks waiting for the Deathly Hallows, quivering in anticipation of the film of Order of the Phoenix? Well, sate your Rowling-esque desires by playing this Potter Parody, Warthogs by famously 'different' AGS author Radiant. META's Cuppit makes a cameo appearance, too! | SSH |
| April 2007 | Sydney Finds Employment
Another game that was nominated in a few categories, but just missed out in them all was Sydney Finds Employment. The Independent Gaming bloglisted it as "narrowly missed it" on its top 20 adventures list, so it seems that its always a bridesmaid, never a bride! But Pick of The Month will be its dashing suitor this month...
Okaaay....
The game is funny and satirical, but the satire has a serious side and does actually look at the issue of homelessness. On top of that, excellent graphics make this a noteworthy debut for author Ivan Dixon
| SSH |
| March 2007 | Reactor 09
An excellent game, from the maker of Cedric and the Revolution, Reactor 09 got an appropriate 9 nominations in the AGS Awards, but was pipped to the post in each category. Excellent characterisation, lovely artwork and an interesting premise make this one well worth playing. | SSH |
| February 2007 | the farm episode one
There's not too many games come with voice-acting, and those that do generally have a high profile, but the farm seems to have crept below many peoples' radars. It got quite a few votes for nominations for the AGS Awards 2006, but not enough to make it to the final voting round in any category.
In the farm you have been forcibly removed to a health farm-cum-asylum for the portly in a dystopian future where chubbiness is akin to terrorism. It's an interesting concept and some nice animation and graphics complement the story. It could do with a few less default responses to actions, but on the whole its a worthwhile play.
The game was also apparently nominated in the student category for the British Interactive Media Association's awards, and the EUROPRIX Top Talent Award. | SSH |
| January 2007 | Emerald Eyes
Sorry for the late pick this month... but on with the show!
Emerald Eyes was a MAGS winner from Sinitrena, a regular MAGS competitor. It has some dodgy grammar and simple graphics, but the story is a cracking one. The game opens with your own death, but all is not as it seems. Your first puzzle in the game is then to kill a famous swimmer, but then you wake up and realise that it was all a dream... or was it?. As the body count racks up, what is going on, and can you stop the killings, or do you want them to continue? It's certainly worth playing this one through for the whole plot to be revealed. | SSH |
| December 2006 | Lost In The Nightmare v1.1
Ah, 'tis the season... in-laws, distant uncles, great-aunt Doris' big slobbery kisses... its like being trapped in a bad dream! Get in the festive mood with this gory horror game. The English may need a little work, like Robotragedy, but otherwise Lost in the Nightmare is an excellent game. But don't let the kiddies or those of a nervous disposition (like great-aunt Doris!) at it... | SSH |
| November 2006 | Robotragedy 2: Countdown To Doomsday
Both of the Robotragedy games feature excellent graphics and interesting stories, but also slightly dodgy English. But don't let you put that off, it is very playable and worth exploring the strange alien worlds and saving the universe in this game, Robotragedy 2: Countdown to Doomsday.
| SSH |
| October 2006 | META
AGS's first meta-game, Meta, is very unusually and innovative. It starts off as a very badly-written game similar to those first attempts of a n00b, but you soon discover that Radiant, the game's author has written a nearly complete simulation of AGS itself, IN AGS! So you'll need to edit the game within the game to progress and deal with Cuppit, who has wrestled Clippy's crown from him as most irritating "assistant" in a computer program.
And so the game progresses, with puzzles getting more fiendish as it goes on, but it is a very clever and entertaining game. Those with some experience in AGS scripting might do very well, but there is an underlying thread of logic and the sense of satisfaction in solving the puzzles is enourmouse. Think outside the box, and let Cuppit guide you through the maze of the AGS editor... | SSH |
| August 2006 | The Winter Rose
Save the world from the Ice Dragon! Fire your only arrow at things! Try to extract knives from the posterior of a yeti! All these things and more can be expected from The Winter Rose.
Our eponymous heroine journeys through a land covered in snow, yet always with nicely drawn, interesting locations and characters both frozen and living. The animation is also very well done, with much more of it than many games give you.
Many find games where you can die irritating, but this one gives you plenty of amusement when you do and lets you restart from where you left of without having to remember to save constantly, a great feature that makes this a very playable game.
The music is just a bit of quiet Vivaldi, but the dialogs, animations and humour make up for it and this charming game will entertain you for a while. | SSH |
| July 2006 | Bog's Adventures in the Underworld
The mind of Richard Evans has produced some wierd and wonderful games, such as Magsic, Crave, Where's m'hat ma? and Zugzwang and Bog's Adventures in the Underworld certainly qualifies for both of those adjectives
You start off trying to cook some food and the recipie ends up somewhat, er.... unorthodox, to say the least. From there, you descend into hell and have to find your way back to your beloved wife, but not before you've terminated termites, beckoned for bacon and numerous other surreal and humourous escapades.
Bog's Adventures in the Underworld has the honour of the longest hints-and-tips thread on the AGS forums: its puzzles are a bit unusual, but there is a thread of wierd logic going on, and those who persevere are certainly well-rewarded. So, prepare to descend into hades.... | SSH |
| June 2006 | Automation
Another source of excellent games has been the "One Room One Week" competiton. The fourth OROW has just finished on the forums. Now sometimes the "one room" concept has been a bit hazy, but they are all made in one week and yet some truly great games have resulted. For example, Automation, winner of the first OROW.
Created by the author of "6 Day Assassin", this game probably would have won some AGS Awards if it had been in the games database in time. You are a scientist trying to get a robot out of a hole, and it uses some innovative control methods and puzzles to make a great little adventure. | SSH |
| May 2006 | Da New Guys
Excellent cartoony graphics and a plot that takes us where no other AGS game dares to tread (wrestling) make Da New Guys a unique and superb game.
Da New Guys had loads of write-in nominations in the AGS Awards 2005 but didn't quite manage to win any category. The forthcoming sequel also had a lot of mentions. The Awards are good for recognising talent, but some of those games that just miss out, like this one are also well worth playing. | SSH |
| April 2006 | Alien Time Zone
How interesting can a game be when you just stay in one place? Competitions like OROW and MAGS impose restrictions that can often fire the imagination of game authors to come up with innovative gameplay, and Alien Time Zone is such a game. Travel through time to solve the puzzles in this short but unusual adventure. | SSH |
| March 2006 | Chick Chaser
Despite being a comic homage to the Leisure Suit Larry, Chick Chaser seems to be popular with the girls as well as the boys. It's less sleazy and the sexist guys in the game learn some things.
This was actually the game with most write-in nominations across all categories in the 2005 AGS Awards that did NOT get nominated in any... it was one vote off a "Best Puzzles" nomination.
Fun in a college setting!
| SSH |
| December 2005 | Just Another Point n Click Adventure
While not a recent release by any means, Just Another Point n Click Adventure is a much-underrated classic, deserving of more attention.
JAPNCA centres around a young man, Andrew, and his quest to escape his house to enter a competition and hopefully make it big. This isn't as easy as it might seem: first he has to struggle to even manage to make it downstairs in his own home; then he has to find some way of getting out of the house and to the competition.
With good puzzles, charming dialogues and often hilarious humour, JAPNCA is well worth playing. Play it! | AGA |
| March 2005 | Ben Jordan: Paranormal Investigator Case 4 - Horror at Number 50
The Ben Jordan series has been very well received since its first episode last year, and now the fourth installment is here. Take on the role of a paranormal investigator as you tackle a new mystery, this time in London. | CJ |
| November 2004 | Two of a Kind
Originally designed for the 2004 AGS Team Competition, this game was released this month, some 3 months after the originally planned release date. However, the final product was well worth the wait, this game is of a high quality that wouldn't have been possible in the Competition's allocated month. The art is excellent, the dialogues well-written and often hilarious, and the puzzle design very well done. | AGA |
| October 2004 | Grr! Bearly Sane
An excellent adventure, with superb graphics, and great humour. Well worth taking an hour out to play. | AGA |
| August 2004 | Perils Of Poom
Perhaps one of the most overlooked titles of last year, narrowly missing out on the AGS Awards, Perils of Poom is a comedy adventure in space which will have you giggling and coming back for more. | CJ |
| May 2004 | Cirque De Zale
The AGS-community surely is not surfeited on games made by women, but when they appear, it usually means you can expect something special.
Cirque De Zale, created by Kinoko, a fairly new addition to the AGS-crew, is indeed something special. Even though 2004 has not been a weak year in the games department, this might be the favourite title so far.
A great sense of humour is what brings Cirque De Zale from a decent game with nice but not outstanding graphics and puzzles, to a masterpiece with an ingenious dialogue.
Writing a funny manuscript might be the most difficult thing you can do, while also being the thing that most unexperienced people think they can carry out, which constitutes an unfortunate equation. Too many games end up with repetitive and cheap slap-stick jokes of the kind that people concieve who never leave their rooms, or who simply are very young.
And sure, after a while you can start to recognise the jargon of protagonist Zale's cynical comments, but since the most brilliant punch-lines appear on regular basis, you will just wait for the next opportunity to laugh.
The highly original plot also helps adding to the fresh wind that this game is. Zale nonchalantly ignores all who cannot help him pursue his dream of having his own circus, and the ordinary ingredients of epic fantasy - saving princesses and so on - are sarcasticly disregarded.
All in all, this is one of my personal top ten games ever, and I can only congratulate Kinoko for her great work. | Andail |
| April 2004 | Permanent Daylight
When Permanent Daylight was released in spring 2001, it quickly became one of the most influential games of its time, and newcomers long after strived to emulate its so simple yet artful style.
Delicate simplicity can be used to describe both the graphics and the gameplay per see; the game is short, it features no advanced scripting and the puzzles are down to earth. The plot is based on the all-familiar "mad scientist is going to destroy the world", and does little to present twists or unexpected elements.
Simply put; this game will not make your head spin, but it has a professional and picturesque atmosphere, and is very easy on the eye.
Unfortunately, the maker (Linus Larson, aka 2ma2) only produced a few titles after this (one of which is the mags-game Who killed Kenny Rogers, featuring real ags-members in a short detective parody), although his in-production title since many years, What time is it?, has raised high expectations in the forum.
| Andail |
| March 2004 | RON: Reality-on-the-Norm
As a matter of fact, the feature game of this month is Davy Jones C'est Morte, but since the game catalogue of this site presents RON as a group (with just a few exceptions, which could be just misplaced entries), that is where the link goes to.
DJCM, the second RON-game by the expressionist artist Captain Mostly, is more well-known for the controversies it caused in the RON-community than by its own qualities; killing off Davy Jones was by many considered a violation of the RON-code, and the (maybe even more controversial) decision to resurrect him was soon made.
From the misspelling of the title (it actually says "Davy Jones it is dead") to the final scene where the protagonist is sexually abused by the devil, DJCM is a short but intense exercise in morbidness. Whether you care for the well-being of Davy Jones or not, this "game" (I would prefer to call it a very short semi-interactive story) will undoubtedly disturb you.
Less attention would probably be paid to Captain Mostly's games if it were not for the fact that he still is essentially the only expressionist game creator in the AGS-community. With the exceptions of Novo Mestro and Captain Muchly Drinks Bleach, which both must be considered just parodies of the genre, Dada: Stagnation In Blue might be the only competitor so far (which I personally consider nothing but expressionistic, although the title suggests something else).
It is safe to say that this genre still has much room for development within the AGS-community. | Andail |
| February 2004 | Night of the Hermit
Night of the Hermit might have been the first attempt to create something that could pass as a professional game. With an - for the time being - outstanding gamelength, topped with an impressively extensive voice-pack, NOTH became the early flagship of the AGS-fleet.
Graphic-wise, NOTH goes for the late LSL-style, and does it well; both animations and backgrounds are top notch.
Unfortunately, its sometimes far too difficult puzzles (albeit still ingenious at times) weakens the gameplay somewhat, and the astronomical number of inventories will confuse even the most cunning players.
One could say that NOTH sets its aim very high, and reaches almost all the way; with just a slightly less complicated plot, NOTH could have been taken for a Sierra-title any time (given, of course, that many of the voices were replaced by those of real voice-actors). | Andail |
| January 2004 | VonLudwig
VonLudwig is not a game that generally would be expected to find its way to the "pick of the month", by many reasons.
Its graphics is far from appealing to a mainstream audience, the puzzles are not always logical and the jokes are highly politically incorrect.
But this game should really be given a serious chance. It has a genuine humourous atmosphere that is not constructed by simple slapstick or witty puns seen in more popular games. This game was simply not groomed to please somebody.
It has an impressive game-length, and once through the initial rooms (after some really difficult puzzles) the player can look forward to yet some 35 scenes. | Andail |
| November 2003 | Mourir en Mer
Mourir en Mer is a study in dreary melancholy, certainly the most moving story ever presented within an AGS game.
In order to pursue his one goal in life, our cripple-hero needs to escape the attic room in which his vicious father keeps him a prisoner, an attic full of memories of his childhood (like the terrifying wodden horse, as well as the books that made him dream of the sea), and reach the sea before he dies.
Both the introduction and the ending scene are superb literary moments, and even though there are many brilliant animations and nice backgrounds, the plot is what makes this game so great. | Andail |
| October 2003 | 5 Days a Stranger
The man behind Rob Blanc is back, taking a change of tone from his usual humerous style to give us this mystery horror adventure. Take on the role of an ordinary everyday thief in 5 Days a Stranger. | CJ |
| August 2003 | Apprentice
A new arrival lately, which has been highly acclaimed by players so far. A Lucasartsy take on a King's Quest 3 type game, the only complaint you'll have is that Apprentice is too short. | CJ |
| June 2003 | The Uncertainty Machine
This recently released game has been getting rave reviews all round for its graphics, puzzles, plot and attention to detail. Take the helm of a reporter in the future and explore The Uncertainty Machine.
| CJ |
| May 2003 | 6 Day Assassin
It may be short, but the puzzles, plot and graphics have drawn it widespread acclaim. Put simply, it's 6 Day Assassin. | CJ |
| March 2003 | Robert Redford Saves The Day Deluxe
Does this game make sense? Whatever your answer, you're bound to love this hilarious romp in the recently completed Robert Redford trilogy. Take control of Robert as you try to fulfill your mission from God himself. | CJ |
| February 2003 | Richard Longhurst and the Box that Ate Time.
It's wacky... it's surreal... and it's funny. You really owe it to yourself to try out the world-renowned RL&BAT. | CJ |
| January 2003 | Rob Blanc III - The Temporal Terrorists
The last game in the Rob Blanc series (and according to the concluding text also the very last game by Yahtzee; a statement proved wrong as Odysseus Kent was released in late 2002), and perhaps the best in the trilogy.
This game sometimes gives the impression of still being in the development stage, but as soon as the player begins to grasp the chronological twists that are the trademarks of this game, it will show how far you can go from the ordinary cause-and-effect puzzles and still provide a fascinating (yet incomprehensible at times) game-play.
| Andail |
| December 2002 | Mom's Quest
This is one of the few games around made by a female creator, but it's definitely worth a look for its own qualities as well.
The hilarious characters, the imaginative setting and the curiously fascinating plot will keep you playing for hours, despite many difficult puzzles and a slightly abstruse beginning.
| Andail |
| November 2002 | Aaron's Epic Journey
This game was nominated for the best room art category at the AGS-awards 2001, but its fascinatingly philosophical plot is just as big a reason to play it.
Take the role of Aaron, one of the characters of the myth of the cave by Plato, and let him bring the books of wisdom to the people. | Andail |
| October 2002 | Pleurghburg: Dark Ages
Winner of 5 AGS Awards in 2001, including Best Game, Pleurghburg: Dark Ages brings you a new detective game similar to Sierra's Police Quest series. Guide Jake McUrk through one of the longest amateur adventures yet produced. | CJ |
| September 2002 | Larry Vales : Traffic Division
One of the original AGS games, made back in 2000, it has achieved cult classic status in the years since. Larry Vales brings you a dodgy walking animation, tons of pop culture gags, and most importantly, more sideburns than you can shake a stick at! | CJ |